Plenty, but it depends on what you mean by that. I mean, I've never completed some games based on bad AI, crippling difficulty or even plain annoying gameplay.
I think the game that best solidifies what I think you're pointing at is Rogue Squadron III: Rebel Strike. The space missions were dumbed down to a point where all you had to do was shoot things coming straight at you. And then they inserted now 'land based missions' that amounted to nothing but running around with some of the most horribly animated characters shooting blasters on foot. And most of the time, you couldn't even shoot anything. Think Star Fox Assault with narrow canyons and not being able to aim your puny blaster at any enemies.