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Microsoft promises Milo is the next step.

Forums - Microsoft Discussion - Microsoft promises Milo is the next step.

TRios_Zen said:
I wish I had time to participate more in this thread (too sleepy) but I'll post this before I go:

http://xbox360.ign.com/articles/991/991348p1.html

That is the last article I could find specifically about Milo on IGN and while he says that it's early and needs work, it wasn't completely "canned" as some have suggested. I have found no newer article on IGN to refute that.

I'm not sure that Milo is a game I would play or be interested in; but I do think it's pretty funny that one or two blogs/websites say "its smoke and mirrors" and then without proof THE ENTIRE INTERNET must accept that as law.

My goodness, some people actually understand what I'm saying. Was worried there for a moment.



                                                                                                                                            

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I think it's way too early to tell about Milo. I mean, we haven't seen it since E3, so chances are it's much improved now. I really don't see this coming out until next year at the earliest anyway and wouldn't be shocked if it got pushed back to 2012 considering the Milo team is much smaller than the Fable team.



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Ping_ii said:
http://gamer.blorge.com/2009/06/07/exposed-natel-milo-smoke-and-mirrors-by-peter-molyneux/

I thought it was exposed as fake already?

If people actually BELIEVED that M$ had indeed created an AI in Milo...they really need to get their head examined.  Perhaps M$ was giving people too much credit for having commonsense...I mean...c'mon...people thought it was an Artificial Intelligence Entity...ROFLMAO...that's the most idiotic thing I've ever heard.  So...let's get this straight...people actually walking away from Milo think M$ had been able to create a Positron Brain emulator...the stuff of legends of Sci-Fi.  I'll say that anybody who acutally believed that is a moron...flat-out, and the mods can ban me for that...but that's just crazy.  It was an attempt in EMULATE the appearance of an AI...and if you had that in a game...it would be awesome...so Milo worked perfectly.  Don't blame M$ and Molynuex for assuming that people aren't idiots to believe that Milo was an A.I. 



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
That Milo demo was lame though many will disagree with me.

What didn't you like about it?

It was all smoke and mirrors. I do not believe that technology is to the point of where the demo was trying to show us it was.

I keep hearing this. Was it confirmed to not be realtime?

I'll re word it if you like. It was a specially designed thing that responded to a few words and gestures.

Still doesn't answer my question though. People keep claiming that it was "false", "not for real", "all show".....or......"specially designed". Where's the confirmation?

Where's the proof it was?

Well it was displayed to an audience and was called realtime. Those claiming it isn't need to provide the proof.

havent you learned from Sony that realtime means in-engine demos? ie not the final product. fake.



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I said it once I'll say it again.

I like the idea, I really do, but until I actually get to play this game myself in a non scripted manner. I'm gonna call the whole thing BS.



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tamagochi rip-off))



it was probably the most impressive software shown in this gen on consoles and i sure hope that this will become something more. plus it gave an idea how adventure games could work with natal.

come on - first person adventure game with Myst style puzzles, real time interrogation of NPCs, abbility to see yourself in mirrors in the game. if MS or other publisher will make game like this and it will work Natal will be a winner for me.



ssj12 said:
CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
CGI-Quality said:
gurglesletch said:
That Milo demo was lame though many will disagree with me.

What didn't you like about it?

It was all smoke and mirrors. I do not believe that technology is to the point of where the demo was trying to show us it was.

I keep hearing this. Was it confirmed to not be realtime?

I'll re word it if you like. It was a specially designed thing that responded to a few words and gestures.

Still doesn't answer my question though. People keep claiming that it was "false", "not for real", "all show".....or......"specially designed". Where's the confirmation?

Where's the proof it was?

Well it was displayed to an audience and was called realtime. Those claiming it isn't need to provide the proof.

havent you learned from Sony that realtime means in-engine demos? ie not the final product. fake.

Well, an in-engine demonstration isn't exactly fake. Killzone 2 E3 2005 trailer claimed to be in-game, now THAT was fake.

On a serious note, Milo of course isn't an actual AI, which is what I think people thought I was debating, of course it's not. I actually just think the concept is believable and probably possible with the tech available. I just don't think it's fair to claim the whole thing as fake just based on a few blog posts and such.



                                                                                                                                            

The whole "it's real until debunked" argument is pretty weak.

If it really was working as well as the pre-recorded video demonstrated a year ago, they would have rolled out Milo onstage and had it interact with the presenter or even someone from the audience.



themanwithnoname said:
I think it's way too early to tell about Milo. I mean, we haven't seen it since E3, so chances are it's much improved now. I really don't see this coming out until next year at the earliest anyway and wouldn't be shocked if it got pushed back to 2012 considering the Milo team is much smaller than the Fable team.

Why was it too early?  Alan Wake and Heavy Rain were demoed YEARS ago, and they are just now being released.  Anyway, Milo was a demo to illustrate the technology being Natal, but people got hung up around a little digital boy, and hte fact that THAT's what they keyed on is creep to me.  Milo should have been a "Marcus" clone going thru and blasting shit to appeal  to the gaming lot...and we wonder why gamers get a bad rap from the politicians of the world.   



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder