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Forums - Nintendo Discussion - Sega: Madworld on Wii was a “mismatch”

Head of Sega in the west Mike Hayes has said Madworld was a “mismatch” on Wii.

Speaking to CVG in an interview (via Joystiq), Hayes said: “Critically it got a lot of acclaim, but commercially it wasn’t the success we wanted it to be. Clearly that was a mismatch with the Wii audience – particularly in terms of the amount of cross-ownership between Wii and the other home platforms.”

Hayes added that Platinum’s home will now probably lie with PS3 and 360, although maintains it was “thrilled” it tried “having a go” at having Madworld on Wii.

“We were brave in that area – but the reality is, Platinum Games is such a cutting-edge developer they need the PS3 or 360 to realise what they actually want to do. You saw that with Bayonetta – it was a very high-quality standard. Vanquish will push the envelope even further.

Platinum are definitely more at home on those platforms. But we were thrilled when they tried to do a mature thing on Nintendo.”

Madworld was received critically well, but did not sell too well, only selling 66,000 units in its first month on sale last year in the US.

Bayonetta, on the other hand, has sold 1.1 million units worldwide since its release in January, with Sega already saying it wants to do a sequel for it.

It recently announced its new title Vanquish, being handled by Shinji Mikami of Resident Evil fame. Sega announced last week it would release the third-person shooter in the west this winter for PS3 and 360.

http://www.vg247.com/2010/04/06/sega-madworld-on-wii-was-a-mismatch/



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MADWORLD2 = ps3 Move game = WIN!



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Although I think they're right to some degree, a big problem is that on the PS3 and 360, the fanbase can generate its own hype to a large extent. To reach the Wii fanbase, you can't advertise on IGN. You have to work harder I think. They may have messed that up. Although I definitely believe it would have done better on PS360.



Sega just publishes the games, so until I get more word, I'm taking this with a grain of salt.

Plus it's just bringing up what Sci Fi Debris stated about the character development of Bashir versus Neelix (http://www.youtube.com/watch?v=Cfn99lohePs).

"People don't like Bashir? What is wrong with us?" "People don't like Neelix? What is wrong with them?"

This guy is following the latter thought, while I applaud High Voltage for following the former thought (regardless of how The Conduit 2 turns out).

And claiming Bayonetta is to indicate sales of Madworld is like comparing an ice cream recipe with a pizza recipe just because the same chef made them.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

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1.1 million for bayonetta on 2 platforms...
and they said it was better than God Of War 3...
GOW3 sold 1.1 first week on one platform lol..



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Wii is d0med.



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Also, the article compared one month in one region to total sales for all regions for two systems. That's just bullshit. Even if Bayonetta sold better with all factors properly done, it's clear this is just to try to make the Wii look even worse for those games.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

lol at putting Bayonetta's ww figure against MadWorld's 1st NPD. "Games Journalism" at it's finest.



jarrod said:
lol at putting Bayonetta's ww figure against MadWorld's 1st NPD. "Games Journalism" at it's finest. <3

Here's the first NPD for Bayonetta (which had a week more than MadWorld btw) if anyone's interested in an actual comparable figure...

Bayonetta 360: 100,000
Bayonetta PS3: 60,000


... in other words, if MadWorld was "mismatch for the audience" going by NPD sales, then Bayonetta was pretty much the same exact thing...

This is why I believe naznatips when he stated how much the gaming press is biased against Nintendo.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

jarrod said:
lol at putting Bayonetta's ww figure against MadWorld's 1st NPD. "Games Journalism" at it's finest. <3

Here's the first NPD for Bayonetta (which had a week more than MadWorld btw) if anyone's interested in an actual comparable figure...

Bayonetta 360: 100,000
Bayonetta PS3: 60,000


... in other words, if MadWorld was "mismatch for the audience" going by NPD sales, then Bayonetta was pretty much the same exact thing...

Well, to be fair, they're not padding the numbers that much. How much did MadWorld sell in Japan? (since we likely have 0 data on European sales)



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