By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Should Nintendo launch in 2011-12 starting the next gen with monster power?

 

Should Nintendo launch in 2011-12 starting the next gen with monster power?

Launch in 2011- early 12 ... 115 63.89%
 
Launch in 2011, just larg... 42 23.33%
 
Re-release current Wii in 2011, just with HD 23 12.78%
 
Total:180
Mazty said:
vaio said:
Mazty said:
 

What the steaming **** are you on about??

My last post didn't mention the wii latency, so how did you conclude I'm harping on about it?!
And what initial reports saying Move's latency is worse than the wiis??? Firstly that means you have an exact figure for wii's latency, which you don't have, and secondly, Sony have said the latency is 22ms, but with everything else included, it can reach 130ms as reported by DF on a tech demo. But that's a tech demo, not the final product, unless you're from the future.

And stop digressing like you have OCD. You totally ignored how I said that the wii games haven't done anything for this generation, and you've just written a load of made up BS. Now if you will, how about you actually tell me how the wii games have changed game genres or is it just "LOL moving pad is FUNZ!"?

This is one example how the wiimote has improved gaming for a serious gamer:

To put it basically, pointing is more accurate, precise and natural. As a parallel, the Wiimote has more lag than the PS3 pad, but there's no doubt that you can point and shoot at opponents far more quickly in the Wii rendition of Call of Duty 4, for example.

And that's changed the genre how?!?! It's no different to the goddamn mouse & keyboard vs pad argument. Come back with some real game defining changes please, or has the wii done nothing for games?

Not to mention how many buttons can you NOT press with the wii remote, and how much is it for a full pad, £70?

pointing instead of using your thumbs is not a big change?

If you were serious gamer you would want to be able to kill as many as possible as fast as possible as accurate as possible and the wiimote ptovides just that, I guess you are not a serious gamer and only a graphics whore then?

Also if youre having big problems with lag with your wiiremote then there is something else that is interfering with your wii mote (if you have one?).

This guy had problems too and decided to do tests:

I’m just beginning to play with the Wiimote as an input device for accessible games so I tried shaking it in time with some music using a little program I already had in place. The accelerometer data seemed very delayed so I decided to check out its latency. My initial experiments described below indicate that it is very low.

 

I’m running Ubuntu Gutsy Gibbon and using a IOdata Bluetooth adapter along with the cwiid driver and python wrapper. I wrote a little script (latency.py) to experiment with it. The script uses pygame to capture and record the times of keyboard events, mouse motion events, mouse button events, and wiimote button and accelerometer events. I write simple records to a text file indicating the time, type of event, and any event data.

In the first experiment I banged the wiimote into my finger so that the A button was pressed. Hitting my finger should produce a spike in acceleration along with the button hit. The data supports this with the peak in acceleration happening within 10 milliseconds of the time reported for the button hit. That says there is no significant time difference between the buttons and the accelerometers on the wiimote.

In the second experiment I banged the wiimote into a mouse button. Previous experiments had convinced me that mouse events have low latency to pygame. In this case the peak in acceleration occurs slightly before the mouse button event so the delay of the wiimote is less than the delay of the mouse.

Now to figure out what is causing the apparent delay in my other program.

http://wwwx.cs.unc.edu/~gb/wp/blog/2008/01/10/wiimote-latency/



Vaio - "Bury me at Milanello"      R.I.P AC Milan

In the 60's, people took acid to make the world weird.
Now the world is weird  and people take Prozac  to make it normal.

If laughing is the best medicine and marijuana makes you laugh

Is marijuana the best medicine?

"Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."

“If any creator has not played Mario, then they’re probably not a good creator. That’s something I can say with 100 percent confidence. Mario is, for game creators, the development bible.

Around the Network

since were all running into a dead end rut, i'll bring up something else for mazty.

when your increasing graphics, ai, and lowering latency, you'll hit a point where it's already good enough. if you keep going further, your overshooting the market. this is what the ps3 and the 360 have done. they raised prices so they could push for more powerful hardware, when most people were already content with last generation. they don't want the system because they have to pay more for something they don't particularly want.

the wii is so successful right now because it is not overshooting the market. it's offering just enough hardware for most people, with a low price and and good games.

i'm sorry you think the wii sucks, you just happen to be an upmarket customer. you're like a car driver that will except nothing less then a ferrari. please don't sink as low as to tell all of us we aren't gamers.



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=76669&page=1

you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312

yes, this is vonboy's alt account. i can't log into my original account, and i'm not sure if i will ever be able to.

Proud Member of the Official Yoshi Fan Club!.

Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:

lol.  You realize that blog article you're linking to is from July 2006 right?  And it's only recalling the author's E3 2006 experience, meaning he was playing on at best beta software (Red Steel at that, bizarf!) and with test hardware?  And still, there's no source for your 180ms figure?

Try playing Guitar Hero on the wii - it's near impossible. I'm having a look for the source, but if you are so sure, make a video showing the low latency

Sorry, I'm not into casual shovelware.  I'm also not the one trying to prove latency issues here, put up or shut up.

Guitar hero shovelware?

Right, and there goes all your credibility. And so far I've shown it to be around 2.5ms, what do you have?

Actually you've repeatedly failed to cite any actual legitimate references.  Protip: pulling numbers from your ass isn't showing us.

And credibility?  I'm not the casual who plays GH.  lol.

Yeah because GH is a casual game like Sonic racing....Congrats, you clearly no **** all about everything to do with gaming.

Anyway you are digressing. Why would wii owners, people who do not care about graphics or AI, upgrade to another console? They do not care about hardware, so selling a next gen console with the promise of better hardware, as all are, is not going to be a selling point is it?

lol.  Yes, even that Sumo made Mario Kart clone is more hardcore than Guitar Hero.  And it's "know", not "no".  As in, you clearly know **** all about everything to do with english.

Anyway, you're stalling and diverting.  Once more, a legitimate source on this 180ms claim?  Put up or shut up, we're all waiting...

 

I did "put up", what about yourself? You claiming everyone who mentions the lag is lying? Not to mention STOP DIGRESSING.

Oh wow getting pedantic enough to pick grammatical errors out - always the sign of a compelling argument....

So please, explain why a hardcore gamer would choose to play on the wii as it has worse graphics, worse AI and so on. And then please tell me why someone who clearly doesn't give a crap about graphics or gameplay would play on the Wii. What are the improvements between Ocarina of Time and Twlight Princess? The pad. Now compare the difference between Killzone 1 & 2 - phenomenal difference.

1) I've never claimed anyone mentioning Wii lag is lying.  Please, you've posted enough bullshit in this thread, try to keep from shoveling it in my mouth.

2) You're still stalling and diverting.  We've never gotten a source for your fabricated 180ms figure.  Again, put up or shut up.

 

As for Twilight Princess, well it seems fairly obvious you've never touched the game.  Besides the basic interface differences (which only really come into play significantly for ranged weapons/aiming), TP's main world is over four as large, with a more refined and much deeper combat engine, has underwater combat/exploration, more sidequests, an entire secondary form, horseback combat, a much greater environment & dungeon diversity, completely new subweapons/items (magnetic boots, ball & chain, spinner, double hookshot, etc)... and that's all just gameplay and world design. The visual upgrade is basically equal to the bump from KZ1 to KZ2 frankly.

Can you lay out some of the fundamental design differences between KZ1 and KZ2?  I try not to play B-grade shooters, so I've never touched either...



jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:
Mazty said:
jarrod said:

lol.  You realize that blog article you're linking to is from July 2006 right?  And it's only recalling the author's E3 2006 experience, meaning he was playing on at best beta software (Red Steel at that, bizarf!) and with test hardware?  And still, there's no source for your 180ms figure?

Try playing Guitar Hero on the wii - it's near impossible. I'm having a look for the source, but if you are so sure, make a video showing the low latency

Sorry, I'm not into casual shovelware.  I'm also not the one trying to prove latency issues here, put up or shut up.

Guitar hero shovelware?

Right, and there goes all your credibility. And so far I've shown it to be around 2.5ms, what do you have?

Actually you've repeatedly failed to cite any actual legitimate references.  Protip: pulling numbers from your ass isn't showing us.

And credibility?  I'm not the casual who plays GH.  lol.

Yeah because GH is a casual game like Sonic racing....Congrats, you clearly no **** all about everything to do with gaming.

Anyway you are digressing. Why would wii owners, people who do not care about graphics or AI, upgrade to another console? They do not care about hardware, so selling a next gen console with the promise of better hardware, as all are, is not going to be a selling point is it?

lol.  Yes, even that Sumo made Mario Kart clone is more hardcore than Guitar Hero.  And it's "know", not "no".  As in, you clearly know **** all about everything to do with english.

Anyway, you're stalling and diverting.  Once more, a legitimate source on this 180ms claim?  Put up or shut up, we're all waiting...

 

I did "put up", what about yourself? You claiming everyone who mentions the lag is lying? Not to mention STOP DIGRESSING.

Oh wow getting pedantic enough to pick grammatical errors out - always the sign of a compelling argument....

So please, explain why a hardcore gamer would choose to play on the wii as it has worse graphics, worse AI and so on. And then please tell me why someone who clearly doesn't give a crap about graphics or gameplay would play on the Wii. What are the improvements between Ocarina of Time and Twlight Princess? The pad. Now compare the difference between Killzone 1 & 2 - phenomenal difference.

1) I've never claimed anyone mentioning Wii lag is lying.  Please, you've posted enough bullshit in this thread, try to keep from shoveling it in my mouth.

2) You're still stalling and diverting.  We've never gotten a source for your fabricated 180ms figure.  Again, put up or shut up.

 

As for Twilight Princess, well it seems fairly obvious you've never touched the game.  Besides the basic interface differences (which only really come into play significantly for ranged weapons/aiming), TP's main world is over four as large, with a more refined and much deeper combat engine, has underwater combat/exploration, more sidequests, an entire secondary form, horseback combat, a much greater environment & dungeon diversity, completely new subweapons/items (magnetic boots, ball & chain, spinner, double hookshot, etc)... and that's all just gameplay and world design. The visual upgrade is basically equal to the bump from KZ1 to KZ2 frankly.

Can you lay out some of the fundamental design differences between KZ1 and KZ2?  I try not to play B-grade shooters, so I've never touched either...

All his arguments have been put to rest and questions answered but he just ignores them and doesnt accept any other answer then the ones he allready thinks are the right ones.

About the 180ms figure look 2 posts above yours i found someone that actually tested.



Vaio - "Bury me at Milanello"      R.I.P AC Milan

In the 60's, people took acid to make the world weird.
Now the world is weird  and people take Prozac  to make it normal.

If laughing is the best medicine and marijuana makes you laugh

Is marijuana the best medicine?

"Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."

“If any creator has not played Mario, then they’re probably not a good creator. That’s something I can say with 100 percent confidence. Mario is, for game creators, the development bible.

damn he got banned without responding to my posts oh well, btw metroid: other M looks to be one of the most invovative action games in a long time it's combination of 2.5D platformer FPS and 3rd person action adventure looks really good, if you havn't seen the trailer I recommend checking it out.

Oh and little big planet can work on the PSP a device that is much weaker than the Wii lol.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Around the Network
vaio said:
Mazty said:

And that's changed the genre how?!?! It's no different to the goddamn mouse & keyboard vs pad argument. Come back with some real game defining changes please, or has the wii done nothing for games?

Not to mention how many buttons can you NOT press with the wii remote, and how much is it for a full pad, £70?

pointing instead of using your thumbs is not a big change?

If you were serious gamer you would want to be able to kill as many as possible as fast as possible as accurate as possible and the wiimote ptovides just that, I guess you are not a serious gamer and only a graphics whore then?

Also if youre having big problems with lag with your wiiremote then there is something else that is interfering with your wii mote (if you have one?).

This guy had problems too and decided to do tests:

I’m just beginning to play with the Wiimote as an input device for accessible games so I tried shaking it in time with some music using a little program I already had in place. The accelerometer data seemed very delayed so I decided to check out its latency. My initial experiments described below indicate that it is very low.

 

I’m running Ubuntu Gutsy Gibbon and using a IOdata Bluetooth adapter along with the cwiid driver and python wrapper. I wrote a little script (latency.py) to experiment with it. The script uses pygame to capture and record the times of keyboard events, mouse motion events, mouse button events, and wiimote button and accelerometer events. I write simple records to a text file indicating the time, type of event, and any event data.

In the first experiment I banged the wiimote into my finger so that the A button was pressed. Hitting my finger should produce a spike in acceleration along with the button hit. The data supports this with the peak in acceleration happening within 10 milliseconds of the time reported for the button hit. That says there is no significant time difference between the buttons and the accelerometers on the wiimote.

In the second experiment I banged the wiimote into a mouse button. Previous experiments had convinced me that mouse events have low latency to pygame. In this case the peak in acceleration occurs slightly before the mouse button event so the delay of the wiimote is less than the delay of the mouse.

Now to figure out what is causing the apparent delay in my other program.

http://wwwx.cs.unc.edu/~gb/wp/blog/2008/01/10/wiimote-latency/

Firstly, I'm going to reply to all of you guys in this one post as I'll be saying the same thing.
Secondly, I've already explained that the source of my 180ms claim seems to have gone/moved/been edited, but as Digital Foundary have now a device to measure Wii FPS and latency, I'm sure the answer, whether I'm right or wrong, will come through in thew future.
Thirdly, STOP GOING ON ABOUT THE LATENCY AS IF IT'S THE ONLY THING I'VE MENTIONED - Vaio I've said time and again the inherent problem with the wii is also down to it having done absolutely nothing for games, which you disagree with but have yet to show a genre defying game on the wii.

As for the post I've quoted it just shows the pad latency and not the overall latency which is the actual problem if you hadn't picked up from the DF article about latency and Move. I'll explain as no doubt you'll try to whine over this part. The latency for Move is 22ms, however when yout ake into account all the processing power etc all the way to the display output, the actual latency seems to be closer to 130ms. The article above shows the wiimote latency is about 10ms, BUT there is still lag as mentioned by the author, so the problem is then down to the wii hardware, which I've been going on about this entire time.

To claim that not using your thumbs is a big thing is rubbish - a mouse doesn't use your thumbs, so as I said the idea that the wiimote is revolutionary is bs, and infact just the same as pad vs mouse argument. Plus my point stands that you know very, VERY little about gaming, as you should know that a mouse is far more accuarate than a wiimote, as you can control DPI etc etc in a quality mouse. If you want to see real gamers, just watch a pro playing CS:S, and then try to claim they need a wiimote.

Zarx, you seem to know nothing about everything. The PSP version of LBP is far worse graphics etc, but essentially same gameplay.

Jarrod I've played Twilight Princess for about 10 hours. Horseback fighting was in Ocarina of Time, unless you mean the "duel"/hideously timed attack you have on the bridge which happened a grand total of once when I was playing. The world is empty and linear reguardless of it's size, not to mention the awful graphics. A deeper comabt system? Compared to what? Oblivion? The combat is still exceptionally shallower, and simply repetative. Do I have to mention the seriously annoying black creatures that you have to herd up before killing?
Just compare Twilight Princess to Oblivion as they came out at the time. Now in what way is TW better than Oblivion? Frankly Oblivion was dominant in every way over TP by a hell of a lot. Oh the only thing it doesn't have is a waggle pad, and that's what it is, a waggle pad, as the wii cannot track whole motions (goes out of sync) hence all the movements are "gestures".

VonboySP - So you are telling me that the 72 million sold PS3's and 360's show that graphics and AI cannot be improved anymore or there is no need to improve them? If so then how come Heavy Rain, FF13, MW2 etc etc have sold so much? Oh and how come the 360 and PS3 combined sales are higher than the wii total sales? Doesn't that show the market for good graphics etc is larger than the wii? Nice math on your part....And you can't argue the high wii game sales as the consoles are flogged with the same games pretty much from release, and with little variation once a popular game comes out. As I've said before, its the same as if the 360 was still being flogged with Oblivion or Full Auto. The difference between the wii and 360/Ps3 is that the Wii is going for a different market. You can't say a Micra is aimed at the same market as an Mitsibushi Evolution which is the case here. If you actually were a gamer, you'd realise that AI is still far off from being comparible to a human player, and considering that the HD5000 series has sold over 2 million units, frankly, you are just making up utterly unsubstantiated 'facts'/flat out lies.



just keep on moving goalposts Mazty at some point they will have to come true so you can sleep at night restless.



Vaio - "Bury me at Milanello"      R.I.P AC Milan

In the 60's, people took acid to make the world weird.
Now the world is weird  and people take Prozac  to make it normal.

If laughing is the best medicine and marijuana makes you laugh

Is marijuana the best medicine?

"Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."

“If any creator has not played Mario, then they’re probably not a good creator. That’s something I can say with 100 percent confidence. Mario is, for game creators, the development bible.

vaio said:
just keep on moving goalposts Mazty at some point they will have to come true so you can sleep at night restless.

Were you not the one who said "Wii owners do care about graphics but not at the expense of gameplay" & "whats more important is gameplay innovations and games wich is why Wii is winninig"

I have shown you that this is untrue as the gameplay of wii games is almost enitrely dated. Give me one genre defying game of the wii. Oh what's that, you can't? What's that? The wiimote is nothing more inntuative then any other pad?

My whole point hasn't been about the wii latency so either expand you claims of all these innovations you claim the wii has made or is your entire argument just "TEH WII IS FUNZ!"?



Mazty said:
vaio said:
just keep on moving goalposts Mazty at some point they will have to come true so you can sleep at night restless.

Were you not the one who said "Wii owners do care about graphics but not at the expense of gameplay" & "whats more important is gameplay innovations and games wich is why Wii is winninig"

I have shown you that this is untrue as the gameplay of wii games is almost enitrely dated. Give me one genre defying game of the wii. Oh what's that, you can't? What's that? The wiimote is nothing more inntuative then any other pad?

My whole point hasn't been about the wii latency so either expand you claims of all these innovations you claim the wii has made or is your entire argument just "TEH WII IS FUNZ!"?

Improving gameplay by:

Pointing instead of thumbcontrolls

higher rate of killing through ir

higher accuracy through ir

higher aim controll speed through ir

From now on FPS will be played with pointing devices on both PS3 and Wii.

Your point about the wii latency has been proven an utter lie so try agian theburden of proof is not on me its on you now I have provided proof and eamples and you have provided nothing but:

I am a graphics whore wii suuuckksss.

And thats only for FPS games i wont bother doing more because you are not a gamer since you dont approve of theese improvments. Anything that improves your gaming accuracy, killstreak and controlling speed would be embrased by a real gamer and you have clearly shown that you are a graphics whore pulling lag number out of your ass and not a real gamer.

Oh and keep moving the goalpost by saying this doesnt count somehow just to show me how much of a graphic whore instead of gamer you are.



Vaio - "Bury me at Milanello"      R.I.P AC Milan

In the 60's, people took acid to make the world weird.
Now the world is weird  and people take Prozac  to make it normal.

If laughing is the best medicine and marijuana makes you laugh

Is marijuana the best medicine?

"Be who you are and say what you feel, because those who mind don't matter and those who matter don't mind."

“If any creator has not played Mario, then they’re probably not a good creator. That’s something I can say with 100 percent confidence. Mario is, for game creators, the development bible.

vaio said:
Mazty said:
vaio said:
just keep on moving goalposts Mazty at some point they will have to come true so you can sleep at night restless.

Were you not the one who said "Wii owners do care about graphics but not at the expense of gameplay" & "whats more important is gameplay innovations and games wich is why Wii is winninig"

I have shown you that this is untrue as the gameplay of wii games is almost enitrely dated. Give me one genre defying game of the wii. Oh what's that, you can't? What's that? The wiimote is nothing more inntuative then any other pad?

My whole point hasn't been about the wii latency so either expand you claims of all these innovations you claim the wii has made or is your entire argument just "TEH WII IS FUNZ!"?

Improving gameplay by:

Pointing instead of thumbcontrolls

higher rate of killing through ir

higher accuracy through ir

higher aim controll speed through ir

From now on FPS will be played with pointing devices on both PS3 and Wii.

Your point about the wii latency has been proven an utter lie so try agian theburden of proof is not on me its on you now I have provided proof and eamples and you have provided nothing but:

I am a graphics whore wii suuuckksss.

And thats only for FPS games i wont bother doing more because you are not a gamer since you dont approve of theese improvments. Anything that improves your gaming accuracy, killstreak and controlling speed would be embrased by a real gamer and you have clearly shown that you are a graphics whore pulling lag number out of your ass and not a real gamer.

Oh and keep moving the goalpost by saying this doesnt count somehow just to show me how much of a graphic whore instead of gamer you are.

1) Stupid point - the mouse and keyboard are thumbless

2) For on-rail shooters, so again, stupid to mention as light guns have been doing the same thing for decades.

3) Again, that is something lightguns have been doing

4)You've said the same thing twice as higher killer rate is due to higher accuracy and aim controll, so congrats for pointing out how the wiimote is effectively a light gun.

5) And what if you want to, I don't know, side step? The wii mote is too basic to be implemented in an effective shooter such as Halo as the control over your character is too little, something which could cause an issue for Move as well

6)How has it been proven a lie??!?! The article you posted shows that there IS A LATENCY PROBLEM, but it seems to be to do with the hardware of the wii rather than the remote. For **** sake read the last line of that article.

So please tell me how the wii has been genre defining. All you have done is shown how the wiimote can be used as a light gun, and I know after playing House of the Dead 3 on the wii yesterday. It sounds like you haven't played an FPS since Doom.

Clearly you've never played a game outside of the Nintendo franchise for years, so your view is blinkered. Please give me a game from the wii which has redefined a genre, or even created a new one (Gears of War, Heavy Rain, Uncharted 2 etc).