greenmedic88 said:
joeorc said:
Squilliam said:
joeorc said:
Squilliam said:
It doesn't count the whole of the market. For example 42% of Netflix subscribers streamed video on demand for at least 15 minutes in 2009. Which means of the 9.6% of U.S. households with Netflix about 4% of them did video on demand through that service. These numbers aren't counted at all towards that $200 revenue figure. Nor does it count advertising supported streaming on Youtube and Hulu and other sites. In addition to this, Porn sites are moving to an on demand model which is probably not counted either. It probably only counts direct downloads through various sites like iTunes and not the Live services where Microsoft/Sony doesn't release any numbers either.
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nor does any tracking service for that matter:
they take sample's and track the data. just like any tracking service does. but the point is they have their data, you than decide if you think it's accurate enough. that's all you can do. Digital download's are not as big as physical Media an most likely that will not change for quite a while, esp. in the US with broadband speed's capped, it's just not going to happen for a long time , if it even ever does.
many people view digital download's hold less value than something that is on physical media, for Music that is slowly changing, but look how long even still the MP3 has not yet even replaced the CD and most likely it still will not replace the CD.Reason being, because many people have downloaded those same mp3's that many people for today but still burn them to CD for their car stereo's.
Digital download's have an even bigger hill to climb when it come's to movies. people still used DVD because it's simple, easy and it is something they can collect. there are so many DVD player's in the market that people are going to be less likely to give up on DVD over digital download's because even today not everyone in the US has a fast broadband speed.Which still is not going to change for a very long time.
let alone digital downloads being the majority anytime soon, getting people to change their view of digital download's Value will be the biggest hurdle In my opinion , and one I think is most likely never going to change.
People like to collect thing's, yes you can indeed collect digital download's but the Value of that digital download's collection is another thing by in of itself.
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If it cannot be accurate, then why bother posting it?
Many people also consider digitial downloads to be of more value as well. You can't just assume everyone wants a physical copy. I would say its a matter of convenience as cars are starting to be MP3 compatible and they are also starting to carry storage for peoples music/video files but this is a transition in progress. Transitions take time, people are still replacing their old CRT screens with thinner HDTV models for instance.
The reason why DVD is a big hill to climb is due to the 1000* difference in size between a movie and a video clip. It has nothing to do with a desire for collection as only <20% are attached to the fact that they own a physical copy, its simply a lack of convenience. The digital distribution model for movies is simply waiting on the price/storage space model for flash to improve and it will enter the market as a rental service first because it would mean you can turn your rental store into a kiosk and Red Box it.
Oh and never say never.
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much like any tracking data it's accurate as much of the sample data they have. so why even be here on this site if you think that way?
just like you cannot assume everyone want's Digital download's.
I gave my opinion as you have your's.
if collecting has nothing to do with it why offer a physical disc at all?
it's in people's nature to collect thing's.
that why there is physical media in the first place, if people did not want to collect thing's the movies would just stay in theatre's
collecting I would say is a much larger part of it than what you claiming.
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Physical media doesn't exist to cater to the collector mentality that exists in certain gamers. It exists as an inexpensive and convenient means to distribute content.
As far as DD goes, it is a more convenient means of distributing and purchasing content. There's a reason why iTunes replaced CDs as the most relevant means of distributing music, and it's not because it offers a better quality format (it's unarguably worse). Same applies for movies (worse quality due to lower bit rate), but not for games.
The main detractors of DD would be those who do collect, and those who deal in the secondary (used) market, which are often the same group.
Not everybody collects, and this comes from a consumer who is unquestionably a media hoarder to the point where it has been an inconvenience to move and store collections.
If I could have access to every piece of distributed media I ever bought through any remote connection (even if it were a personal sever that housed all files), I'd give up the vast majority of my collection.
Most of my PC games collection is on Steam. I'd transfer the rest of my games to Steam if it were possible and ditch the media. Having access to one's collection through any computer is better than trying to take it all with you if you're mobile.
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I still disagree with that.. the Collecting of movies is just like collecting game's, there are people that collect them just like anything.Else
it's human nature to do so. the point is why is the media distributed the content?
if it's not for collector's than what is it for?
the simple:
A collection is a group of things gathered or collected. A person is a collector when they brings items together into a group. People collect different things. People collect things for lots of reasons - - including that it is fun! Harder - Collecting is a great hobby because it can be different, unique for everyone. Each found item has its own 'story.' In the process of collecting, you continue to learn. As you build any collection, you apply skills in identifying, selecting, discriminating, evaluating, classifying, and arranging items.
Those who view collecting as trivial or a waste of time, miss the connections that it has to life skills and occupations. Scientists also collect things; they gather information, data, and samples. Museums and libraries are collections. Many people make their livelihoods by collecting and disposing items. In fact, all of us go through our lives collecting and discarding things around us.
http://42explore.com/collect.htm