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Forums - Nintendo Discussion - Reggie: No one would want Move when they have Wii

RolStoppable said:
Reggie was fantastic in this interview. It takes a lot of class to stay so calm and collected when talking to an idiot.

+1



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If Patcher said this, Patcher say that... ok ok, i got the point.



MY ZELDA COLLECTION

For me its not just about the Motion controls and its about great games that use the Motion controls. Yes I think that the Wii is my favorite console ever made and that has a lot to do with Motion controls. What people forget though is Nintendo's Motion control isn't only about the Wii Remote. Its also about the Wii Zapper, Wii Wheel, Wii Balence Board, and Motion Plus. Also Nintendo does have a NEW experience with the seems to always be forgoten Vitality Sensor. I honestly think that Sony could be in trouble because Nintendo and Microsoft both have NEW game experience coming(Vitality Sensor and Natal) while Move looks and works like the Wii Remote.



huaxiong90 said:

As a PSWii60 owner, I would consider getting Move if Sony can make creative and entertaining use of the eyetoy and the glowing orbs.

LBP says yes.



i have a ps3 and wii and i likely won't be buying move. The only way i will buy move is if there is a lot of very high quality software that i could only play on move. In that case i wouldn't really be buying it for the motion controls, i'd be buying it for the software basically. The wii has enough great software that it wouldn't matter if i hated motion controls or not, i would still buy it.



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

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Twistedpixel said:
binary solo said:
Thanks for the update captain obvious.

Wii owners thinking about getting a PS3 will want to buy PS3 for reasons other than the Move; doesn't mean they won't also get the Move, but they'll be getting PS3 for things they can't do/get on Wii.

Move is there to convince people thinking "Hmmm Wii or PS3?" that they don't need to factor motion controls into their decision, because they both do motion control. With Move, Sony has diminished or eliminated one of the points of difference between PS3 and Wii. So now the decision is not based on user interface functionality but on price and games. Wii still has the price advantage by a large margin. Games wise there's quality on both sides so it just depends on your gaming preferences if price isn't a big deal for you.

If Move ends up being most of what it claims to be then I think it can eat into Wii sales a bit, and it can help convince Wii owners who are already in the "I might buy a PS3 sometime" camp to get themselves a PS3. But Move will never be a major driving force for PS3 HW, at the end of the generation I'd be surprised if it bosted PS3's total by even 5%. And that's if it does well.

The point of differentiation was never the interface. It was always the experience offered. Nintendo doesn't offer a Wii interface, they offer a Wii experience and thats a critical difference. The critical factor is the experience offered by games like Wii Sports, Wii Sports Resort, Mario Kart, New Super Mario Brothers, and Wii Fit. You can't call it even between the two systems on games, the Move is starting from zero and people have already had their fill on the Nintendo titles so clones aren't going to see even 20% of the success, even if they are vastly better.

Of course the differentiation is the interface, you can't separate the interface from the experience, especially when it comes to the Wiimote (motion control in general). Do you think the experience people would have with most of those games you listed would be anywhere near the same or as good if Wii only had a classic controller and the Wiimote never was? Wii wouldn't be where it is if not for the Wiimote. It might still have been the market leader (debateable, probably would have been 360), but it wouldn't be pushing 50% market share.

And if someone doesn't own a Wii then they haven't had their fill of anything that's available on Wii, let alone the motion control experience. So Wii clones on PS3 are actually a good strategy, but only for a small segment of the market. But you seem to be making that point in reference to people who have a Wii and yet you are responding to the part where I was talking about people deciding between buying a Wii or a PS3 (i.e. they don't currently own either). So in reference to people do have Wii I fully agree (note my opening sentence: Reggie's quote in the thread title is stating the obvious).

You're saying Nintenclones won't have even 20% of the success on PS3 as the originals on Wii. I say Move might only account for about 5% of PS3 HW sales for the generation. It seems in the final analysis we more or less agree.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix

 

Things that occured to me during the read.

 

1) I can't imagine any Wii owners ever buying a PS3 for Move.  Its just not worth considering.

2) Games Journalists, it seems, along with whatever it is that classifies itself as a "hardcore" gamer.., cannot come to terms with the fact that HD is not a significant selling point for video games.  The difference between SD and HD is not significant.

3) I bet Reggie is getting pretty sick of these pointless interviews.  Who cares what some guy has to say...  Not to mention that Patcher has proven to be clueless with regards to the games market throughout this entire generation.

4) I can't think of a single "games journalist" that I have the slightest drop of respect for.  I honestly do think they're all morons.  It would be great to run accross one who was on the ball so that I could spend my time on their site, but I'm not holding my breath.

 

There were more thoughts, "I've played the Move and its very interesting."  Yeah cap'm, it WAS very interesting last year when Nintendo released the superior version Motion+.   Reggie is right of course, as always.

 

 



"2) Games Journalists, it seems, along with whatever it is that classifies itself as a "hardcore" gamer.., cannot come to terms with the fact that HD is not a significant selling point for video games. The difference between SD and HD is not significant."

It's basically the indoctrination of the spec wars in the 16-bit era, when the Genesis had a faster processor (technically the bus clock speed was faster), but the SNES had more colors and effects. In the end, it was the games that mattered (and both have loads of awesome games), but for these people, they just couldn't see past the spec wars.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Been thinking about it and Reggie should have said this...

"Well, back in 2006 Pachter said the Wii would sell less than 20m in its lifetime and force Nintendo out of the console business all together. However, Wii sold 20m in its FIRST YEAR and more than four years later is still selling more than its competition every week in every region. Yeah, Pachter is someone we should listen to. Hell, Nintendo should buy Wedbush Morgan with the money it made on Wii in December so we can fire Pachter for never being right about anything. Jesus Fucking Christ man that was a stupid question. Even a fucking 2 year old could see its simply out of stock due to MASSIVE holiday sales. Now can you ask an intelligent original question or are you going to keep parroting the internet?"



binary solo said:
Twistedpixel said:

The point of differentiation was never the interface. It was always the experience offered. Nintendo doesn't offer a Wii interface, they offer a Wii experience and thats a critical difference. The critical factor is the experience offered by games like Wii Sports, Wii Sports Resort, Mario Kart, New Super Mario Brothers, and Wii Fit. You can't call it even between the two systems on games, the Move is starting from zero and people have already had their fill on the Nintendo titles so clones aren't going to see even 20% of the success, even if they are vastly better.

Of course the differentiation is the interface, you can't separate the interface from the experience, especially when it comes to the Wiimote (motion control in general). Do you think the experience people would have with most of those games you listed would be anywhere near the same or as good if Wii only had a classic controller and the Wiimote never was? Wii wouldn't be where it is if not for the Wiimote. It might still have been the market leader (debateable, probably would have been 360), but it wouldn't be pushing 50% market share.

And if someone doesn't own a Wii then they haven't had their fill of anything that's available on Wii, let alone the motion control experience. So Wii clones on PS3 are actually a good strategy, but only for a small segment of the market. But you seem to be making that point in reference to people who have a Wii and yet you are responding to the part where I was talking about people deciding between buying a Wii or a PS3 (i.e. they don't currently own either). So in reference to people do have Wii I fully agree (note my opening sentence: Reggie's quote in the thread title is stating the obvious).

You're saying Nintenclones won't have even 20% of the success on PS3 as the originals on Wii. I say Move might only account for about 5% of PS3 HW sales for the generation. It seems in the final analysis we more or less agree.

Wii Wiimote is the enabler but its the qualities of the software which brings the experiences to life. The Nintendo examples are second to none and they have already tapped into a large proportion of the market already. Copy cat games have failed on the Wii time and again, so what reason would copy cat games for the succeed, even on a different system? These aren't top tier developers making these copy cat games either so the chances that they will capture the same magic Nintendo brought forth at least for the games shown is pretty slim. 

I was talking about the people deciding between the Wii and PS3. If the interface isn't a deciding factor then the games library will be. How many truely top class experiences will there be on the Move that you cannot get on the Wii? That is the big question because the flipside, how many top class experiences on the Wii vs Move especially at launch isn't balanced in the slightest. If people haven't been satisfied by the Wii for whatever reason then clones of the stock Wii experiences aren't going to get Sony very far, which was my point. They need more than that, and if they don't build games from the ground up to support the interface then how are they going to even this balance?



Do you know what its like to live on the far side of Uranus?