Munkeh111 said: It's brilliant There are no sidequests for the first 20 hours, but then it opens up, and as I understand there are plenty of post-game things to do. Not quite as much as FFX, but better than most, certainly 100 hours of entertainment The eidelons are fairly useless, like aeons in FFX, but that didn't harm the game The main point, is that the battle system is just fantastic. It is linear, but still very fun, and it does open up towards the end |
i wouldnt say so, if you fight side by side with one long enough to fill your Metamorphosis Bar, they can deal 350.000-400.000 damage easilly, and i have some things to say about the BS:
its good, but sometimes you feel dumb, because the party may stand in the most stupid position possible. sometimes i just thought 'move 2 goddamn steps to the right..'.. and sometimes, a death spell on your leader feels just cheap. but whatever.
@the game itself:
i think the linearity itself isnt a problem, as 10 was almost the same, but even the TOWNS (not the traditional ones..) are linear. i mean wtf?
but Overall, the Story told is one of the better ones i saw the last Years, it cant match VII+VIII+IX, but it laughs about the one from XII. i WOULD give it a try, FFXIII is not perfect, but it made a huge step in the right direction.