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Forums - Sony Discussion - Sony Says PlayStation Move Precise Enough To Play StarCraft

There's been a flood of information coming from Sony about the new PlayStation Move controller for the PS3, but Sony's technically inclined folks showed off some of the more technically capable members of GDC, getting down to the finer details.

PlayStation researcher Anton Mikhailov, platform research manager David Coombes and developer support engineer Kirk Bender ran through a handful of demos for GDC attendees, some fun, others a low level technical peek behind the curtain of PlayStation Move. Some of the more interesting things Mikhailov and crew talked about were related to the motion controller's level of precision.

Mikahilov said the PlayStation Eye is capable of tracking the Move's movement to a precision of about one millimeter in the X and Y-planes. He showed this onscreen, zoomed down to the pixel level. On the Z-plane, Move's depth perception level of precision is about a centimeter. He further illustrated the Move's level of accuracy by mounting the controller on a tripod, eliminating the jitter we were seeing during on simple tech demo, which was actually coming from Mikhailov's hand.

Some of the Move's other neat technical tricks came in the form of combining face tracking with glowing orb tracking, the ability to detect facial features like glasses and a very rough estimate of a user's age. The most potentially interesting uses of Move's capabilities came in some very smooth, very accurate looking painting programs, the kind of thing that would be great for a graffiti themed video game.

But putting the Move controller's level of precision in terms most of the room could understand, Mikhailov said that they've been able to use the PlayStation 3 add-on as a device to control the PC version of StarCraft. While the company already has Move support working in the equally precision demanding SOCOM 4: U.S. Navy SEALs, if it works well as a mouse replacement, it might be worth picking one up.

 

Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com.

http://kotaku.com/5491493/sony-says-playstation-move-precise-enough-to-play-starcraft

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well that's a pretty neat thing they did there :p

We need more rts on consoles (that work well)



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wow imagine what wud happen if starcraft 2 gets on ps3!!



Omg, its precise enought to play games with 640 x 480 resolution! :)



too bad it would suck because of no keyboard, and the pointer would work just as well if not better on the wii. Unless you are using mouse+keyboard you would be at a huge disadvantage.



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That's some impressive precision from the Move. Imagine starcraft on PS3 with that thing, will be a sh!t load of sales with that alone



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I don't think Sony should talk too much about precision after the GDC PS Move demos...

Someone can find there's an opportunity to post some laggy videos of said device.



johnsobas said:
too bad it would suck because of no keyboard, and the pointer would work just as well if not better on the wii. Unless you are using mouse+keyboard you would be at a huge disadvantage.

u can :p on the ps3,



Xoj said:
johnsobas said:
too bad it would suck because of no keyboard, and the pointer would work just as well if not better on the wii. Unless you are using mouse+keyboard you would be at a huge disadvantage.

u can :p on the ps3,

 

he knows that that's why he is saying there would be a huge disadvantage

 

 

 



Bamboleo said:
I don't think Sony should talk too much about precision after the GDC PS Move demos...

Someone can find there's an opportunity to post some laggy videos of said device.

 

agreed, especially considering they might turn the whole wii community against them



Well technically moving the steering wheel with your ass can navigate a car. How well it can do it is another matter.