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Forums - Nintendo Discussion - Zelda Wii must have...

 

Zelda Wii must have...

More Action and Epic battles 34 32.69%
 
Great Story 18 17.31%
 
More Puzzles 8 7.69%
 
Harder Bosses 14 13.46%
 
New Items and gameplay 19 18.27%
 
I think Zelda Wii must have... 11 10.58%
 
Total:104

As far as we know, Zelda Wii we'll be at E3 2010 (June 15-17) and be release this year, maybe for holiday.

What do you want to have Zelda Wii?



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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cant wait to see it at E3!



Although zelda games have had great stories, I feel its time they made a story that clarifies the chronological order of the games.



I want a combination of a more atmospheric story, intriguing and meaningful sidequests, and a moody and fanstastic overworld.

A sequel to Majora's Mask, please. ^_^

 

EDIT: Not a sequel, but a spiritual successor.



Gamecube controller support. Yes, I'm aware it will never happen, but I would really love it.



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i want it to be harder well at least harder bosses! i want magic to be used in the game like OoT but more. maybe with movements with your arms. and i want to play an instrument or more like an ocarina, flute, or something or maybe more than one. bosses on open fields like in shadow of the colossus.

but i am sure i will like whatever Nintendo does with it. it will be bigger than TP that i am sure of



    R.I.P Mr Iwata :'(

What's needed are more innovative items, i say. Puzzles have been over-emphasized recently, we need items that really make us think outside the box, and change the way the game is played constantly throughout a given playthrough.



Monster Hunter: pissing me off since 2010.

More interaction with the environment. More things in the world. Seamless overworld-dungeons.



I want an epic, story driven (meaning Bioware level of story telling), massive, open-ended, D&D style RPG with the usual Zelda mechanics on top. Basically I want Baldur's Gate/Neverwinter Nights in Zelda form. Dialouge choices, multiple endings (face it, Zelda's story is messed up all ready, let's confuse people even more), weapon upgrades, weapon degradation, and God of War level boss fights. Also, the option to play it top-down like Diablo.

And yes, I'm being dead serious.



Better bosses than TP. And also left-handed support. Without it, the game fails, really.



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The Legend of Zelda:
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