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Forums - Gaming Discussion - Gametrailers: Top 10 Most dissapointing games of the decade

BrainBoxLtd said:
coolbeans said:
BrainBoxLtd said:
coolbeans said:
SW: G #1? It's not that bad to be the #1 disappointment UNLESS the hype revolving around it before it came out was really hype. It's a solid MMO but.....nothing to go as far to brag about.

Imagine playing an incredibly complicated and confusing broken mess of a game where entire professions didn't work, you had to walk across planets on foot, and there wasn't a single fully functional quest with an actual reward worth earning. Then imagine a community of incredibly patient and understanding people in this game and keep playing because of them. You tough it out with these people and as the months and years roll by things actually do get fixed, some promises are finally being made good on, some fun things get added, and this game starts to finally develop on it's a fraction of it's massive potential.

Then imagine one day the people who run the game decide to completely rewrite the rules on a lot of major aspects of the games, completely invalidate a lot of people's years of work, ruin tons of their own progress, introduce tons of new bugs and glitches, and a lot of your friends give up and finally quit.

Then imagine you endure, you make new friends, you adapt to the games, learn the new rules, and start having fun again. And then imagine in six months time the people who run the game completely rewrite the rules AGAIN! Imagine the development staff decide to start over on a game you're already paying a monthly subscription to play for the second time in less then a year. Imagine going through the same frustration and confusion and disbelief you had just suffered once before half a year ago. All because some executives at SOE though the game would sell better a cheap and broken third-rate copy of World of Warcraft.

I normally don't care about these silly lists the gaming sites throw around, but this, to me, is rare occasion where one of them involved someone making a pretty thoughtful choice.

Well I wouldn't go THAT far but I heard the "upgrade" (whatever it was called) made the combat worse as well. 

The "combat upgrade". It completely rewrote the game's combat system and nearly everything related to it. (Most of the damn game.) They added a level system to make it more like WoW. Before that it was like Ultima Online, you build up your skills and equipment and just went for it. No floating number above your head decided how much damage you did or how much you actually received. Super powerful weapons that cost people millions to make were adjusted into the new system and were made into completely average run of the mill junk. Doctor and chefs found there every buff item had been made mostly worthless. Armor crafting was made more difficult and expensive, yet armor was made less effective. Entertainers buffs were made useless.

And that was just the first one. Six months after that they suddenly announced the "New Game Enhancements" and released them like a day later. They removed the 32 skill professions (of which you could switch freely from and master more then one of at the same time.) and replaced them with nine "iconic" professions of which you were forcibly locked into one. They actually made Jedi a starting profession. It was a absurd on some many levels and probably one of the most insane business decisions I'd had ever seen.

@daroamer - I hear you man. I spent my first year building droids and weapons and selling them out of my little Corellian home. Good times.

Anyone who thinks SW:G is undeserving of number one never played the game. It launched as a buggy mess, slowly improved over time, became a pretty enjoyable place to be after the clan/city/vehicle patches, and then started declining with the addition of Jedi. Then SOE took what few dedicated fans they had left and shit all over them by completely restructuring a game system that, outside of the Jedi, WAS NOT BROKEN.

SWG still has the best class system I've ever seen in an MMO, though SOE screwed it up by allowing the player ONE CHARACTER. But the vehicles, exploration of planets, city creation, home owning, guilds/clans, etc. were all brilliant ideas for those who really wanted to immerse themselves in an MMO.

Then Sony fucked it all up.




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Doom 3 was awesome, and this list is just for getting clicks...



yorch said:

Doom 3 was awesome, and this list is just for getting clicks...

So YOU'RE the guy who liked the game.

Honestly, it being on this list is completely fair. At the time of its release, I was pretty immersed in a group of 30-40 guys who played online FPS competitively and the range of emotions surrounding Doom 3 two weeks after release went from "meh" to "I hate this fucking game". I don't remember a single person not being disappointed with it.

You know a game has issues when its playability is vastly improved by something simply called "the duct tape mod".




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Duct tape was for noobs...

I haven't played the game online, though (I don't even remember if it had online...). But the game as a single player experience was quite awesome... and not being able to shoot and have the light at the same time was a decision made by the developers that fits the atmosphere...



Some people should really watch the video and listen to their reasoning. MGS2 should be on that list, and I LOVED the game!

Best list EVAR



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rocketpig said:
Staude said:
Lair wasn't that bad. Atleast it did have good controls. Which is what it's often bashed for. It's issue was with everything else.. especially the difficulty curve. Shit was all over the place.

POST-PATCH it had decent controls. At launch, that shit was nearly unplayable. Good thing the Sixaxis was nearly indestructible or I would have had to buy a new controller after playing Lair.

The motion controls themselves were not TERRIBLE (but not very good, either), but the lock-on system and "mid-flight engagement" mechanics were unpredictable and were constantly throwing the player off in the wrong direction. Add in the sprite problem when you did a bombing run (making enemies invincible if you approached too quickly) and the game deserved every bit of nasty press it received.

Fantastic idea, absolutely horrendous implementation. At least the developer was decent enough to spend the time to fix many of the problems, though.

I haven't played Lair post patch. It only needed a way for the dragon to stop op in mid air in my opinion.

Well it did have some weird issues sure. I'm just annoyed that people always blame sixaxis for lairs badness.. I found the controls to be some of the most enjoyable about the entire game... But it did have terrible voice acting, bad pacing and a .. horrible story :p

 

When I said lair wasn't that bad, I meant the controls. I don't like most other aspects of the game actually.. Well except that you fly around on a dragon which is badass. Graphics were also good, but not very smooth.



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yorch said:

Duct tape was for noobs...

I haven't played the game online, though (I don't even remember if it had online...). But the game as a single player experience was quite awesome... and not being able to shoot and have the light at the same time was a decision made by the developers that fits the atmosphere...

You call it a solid decision, I call it "what kind of retard goes into a blacked-out complex full of demons without a light NOT called a "flashlight".

It's one of those "gameplay decisions" that I despise, ie. "this makes no sense".

I don't care if a developer does it for atmosphere, it doesn't stop it from being a shit idea, just like RE-RE3's horrible controls did not "accentuate the experience". They were shit controls and the game was artificially difficult because the developer was too lazy and/or stupid to come up with a valid way to make the game harder. Cue "let's force the player to carry a flashlight instead of a gun because OBVIOUSLY this super Marine bad-ass is too goddamned dumb to find a workaround for the problem".




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Why isin't lord of the rings conquest on their? That was the worst game i have ever played and it looked good to in he previews.



Gametrailers is complete garbage. >.>

The one thing I don't understand, in their review of Perfect Dark Zero, they praised the game. They said it was good. In this video they basically said it was a piece of crap. Uhmm, make up your minds?



DivinityFire said:
Gametrailers is complete garbage. >.>

The one thing I don't understand, in their review of Perfect Dark Zero, they praised the game. They said it was good. In this video they basically said it was a piece of crap. Uhmm, make up your minds?

So what you're saying is:

1. GameTrailers consists of one man who does EVERYTHING
or
2. GameTrailers' employees are linked to a hive mind

Because obviously different employees couldn't think differently of the same game.




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