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Forums - PC Discussion - How effective! Ubisoft's DRM already cracked?

nordlead said:
Xelloss said:
We all knew this was coming. This is the reason I find DRM so idiotic. Everyone who says " these measures are needed because piracy is a big problem" fails to comprehend the single most important point : that the DRM measures do not inhibit piracy.

they inhibit casual piracy. Take your average consumer. They go into the store and buy a game. They want their friend to have a copy of the game. With decent DRM  it prevents them from making a disc copy, or running without the DVD or installing. This successfully stopped piracy, and didn't hurt the consumer.

However, this upper level of DRM only stops serious hacker for a few weeks tops, and then everyone downloads the torrents or cracks. This also stops those who know about torrents and stuff, but don't bother with it. However, the kind of DRM that they impliment does hurt the general consumer who bought the software. However, sucessfully stopping piracy for a single week could bring in thousands of extra sales, as the same people who pirate games aren't always the patient type and want the game now (or 2 weeks early for that matter).

So, while I am against piracy, I am also against overly complicated DRM that can easily be cracked anyways. You'd think these large companies would hire some of the hackers to test out their DRM before bothering to even include it with their software.

 

 Le me quantify: I was referring to this type of DRM. A simple disc check etc might technically qualify as a form of DRM, but when I refer to DRM as such I am referring to the digital rights "management" aspect. Management implying a more invasive system that well.. attempts to "manage" how the users consume the product. I suppose its all sematics, and I may not be making proper usage of the language here, but yes, in a nutshell I more or less agree with your assessment.



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nordlead said:
Xelloss said:
We all knew this was coming. This is the reason I find DRM so idiotic. Everyone who says " these measures are needed because piracy is a big problem" fails to comprehend the single most important point : that the DRM measures do not inhibit piracy.

they inhibit casual piracy. Take your average consumer. They go into the store and buy a game. They want their friend to have a copy of the game. With decent DRM  it prevents them from making a disc copy, or running without the DVD or installing. This successfully stopped piracy, and didn't hurt the consumer.

However, this upper level of DRM only stops serious hacker for a few weeks tops, and then everyone downloads the torrents or cracks. This also stops those who know about torrents and stuff, but don't bother with it. However, the kind of DRM that they impliment does hurt the general consumer who bought the software. However, sucessfully stopping piracy for a single week could bring in thousands of extra sales, as the same people who pirate games aren't always the patient type and want the game now (or 2 weeks early for that matter).

So, while I am against piracy, I am also against overly complicated DRM that can easily be cracked anyways. You'd think these large companies would hire some of the hackers to test out their DRM before bothering to even include it with their software.

Yeah game companies (ie. 2K with Bioshock 1) have publicly said that their goal isn't to eradicate piracy altogether but to delay piracy long enough so that it won't sabotage sales. Given the front-loaded nature of gaming and how impatient gamers are, it's pretty crucial to lock down piracy for the first two weeks. If your game manages to get cracked before the street release date (Day 0 piracy), it can be devastating to sales. Contrary to popular opinion, preventing piracy can encourage would-be pirates to go out and buy the game. They're just not gonna buy every single game they would have otherwise pirated. It's a big mistake to assume that every pirated download = 1 lost sale but it's also a mistake to assume that piracy doesn't cause any lost sales at all.

While I understand what these companies are trying to accomplish though, they really take these things way too far at times. Install limits, requiring an internet connection to play an offline game, etc. These methods are horrible. I have one of those install limit games (it's from a small indie developer and on top of that, there is no known crack available on the internet) and if god forbid my computer's hard drive goes wonky or wiped out or whatever (making me unable to free up my 1 install limit), I have to contact eLicense, explain the situation, give them my credit card info (that I used to buy the game) and then they'll check their records and if they verify that I paid for the game, they'll issue me a new license. I really hope that kind of situation never happens. I understand that devs need to make their money but that's a real bullshit way to treat a paying customer. And if the eLicense servers were to ever go bye bye one day, I'm fucked. DRM outside of disc checks and Digital distribution are the devil.



In the end they're just screwing over their loyal costumers.



Ummm i take it that you guys don't hang around bit torrent sites. If you did you would know that the russians had already broke assassins creed 2 and gave it for download about a week or two ago. Yes i know that the PC version hasn't come out yet but they have the real deal as far as everyone is concerned. The only difference is that the game is in russian.

How they got their hands on a coppy, who knows, but most of the forum knowers know this, tomorrow there will be a official release from the more "popular" pirate groups for assassins creed 2, european version with the drm all but abslete as they have reported their crack to completely ignore the need to sign into any account, create any fake server or be constantly on the net. And still before the official premiere of the game :/



If i lose access to this profile as well....I'm done with this site.....You've been warned!!.....whoever you are...

Happy Wii60 user. Me and my family are a perfect example of where hardcore meets casual and together mutate into something awesome.

Ubisoft, your DRM is now officially obsolete. Will you please dump it now?



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According to Ubisoft, they're saying it hasn't been cracked.




Pretty sure Ubi is blowing smoke. Have not personally confirmed though.

twesterm said:
According to Ubisoft, they're saying it hasn't been cracked.

Well there's not really any way to find out without doing something illegal - but, and I hate to say this, but I don't think I'm going to just believe Ubisoft out of hand, here. No one of sound mind and experience has ever bet against the tenacity and ill will of young men.



"“You have probably seen rumors on the web that Assassin's Creed II and Silent Hunter 5 have been cracked,” wrote the company, continuing, “Please know that this rumor is false and while a pirated version may seem to be complete at start up, any gamer who downloads and plays a cracked version will find that their version is not complete.”"

I don't really know if I'd believe that. Heck, what if 'complete' just means that you couldn't get any access to extra DLC post launch or cloud saves?



I would call that effective. Usually it's cracked a couple weeks before it's release.