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Forums - Microsoft Discussion - New Halo: Reach footage (JETPACKS)

So this is Bungie's take on Tribes?



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Halo has always been somewhat similar to Tribes.  Jetpacks alone doesn't make it any moreso.

 

Gif attack #1:






ameratsu said:
So this is Bungie's take on Tribes?

An unoriginal game gets an unoriginal idea. Should sell millions to the clueless.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

vlad321 said:
ameratsu said:
So this is Bungie's take on Tribes?

An unoriginal game gets an unoriginal idea. Should sell millions to the clueless.

Speaking about clueless, it's taking you a while to figure this out so I'll just go ahead.

VGChartz doesn't track PC game sales. There is nothing of interest for you here. Please leave. And take shio with you.



--OkeyDokey-- said:
vlad321 said:
ameratsu said:
So this is Bungie's take on Tribes?

An unoriginal game gets an unoriginal idea. Should sell millions to the clueless.

Speaking about clueless, it's taking you a while to figure this out so I'll just go ahead.

VGChartz doesn't track PC game sales. There is nothing of interest for you here. Please leave. And take shio with you.

To be fair, I also support the Wii a lot, and the few original games that the HD consoles have, even if they are far in between.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835

 

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It's undeniable now:



JaggedSac said:

Halo has always been somewhat similar to Tribes.  Jetpacks alone doesn't make it any moreso.

 

 

Well Jetpacks, different loadouts, loadout-based skills and weapons, vehicles (i know halo has always had them) in a team class-based combat game is at least somewhat a tribes clone. The intense tribes/team fortress push here makes even the boring Halo universe look fun.

I can't wait to read all the threads about how innovative and awesome it is that Bungie came up with such a great idea.



Demon's Souls Official Thread  | Currently playing: Left 4 Dead 2, LittleBigPlanet 2, Magicka

ameratsu said:
JaggedSac said:

Halo has always been somewhat similar to Tribes.  Jetpacks alone doesn't make it any moreso.

 

 

Well Jetpacks, different loadouts, loadout-based skills and weapons, vehicles (i know halo has always had them) in a team class-based combat game is at least somewhat a tribes clone. The intense tribes/team fortress push here makes even the boring Halo universe look fun.

I can't wait to read all the threads about how innovate and awesome it is that Bungie came up with such an original idea.

Firstly IMO, Halo is the most interesting universe in gaming aside from Mass Effect. 2ndly, Halo was innovative in terms of limited weapons holding. But apart from that what makes Halo isnt the innovation as such. But implementation. Halo always new what it was, and hasn't changed to suit other FPS changes. The minute Halo strays from it's formula, is the minute it loses players. After all it's a completely different experience than the usual FPS clones on consoles these days ( KZ2, MW2, BFBC2 ) etc. They are all similar. Halo is so different from them. It would explain why Halo 3 still can pull in more Live users than MW2 most weeks. MW1 had some weeks above Halo 3 but Halo 3 got back on top after like 2 months of MW1 being out. 2 different tastes.

Reach looks amazing. I thought DVD was recently touted as a hinderence to HD Gaming. With 720p Native res, 4xMSAA and more content than any other shooter ever in 1 package at what point does DVD show it's strains?



ameratsu said:

Well Jetpacks, different loadouts, loadout-based skills and weapons, vehicles (i know halo has always had them) in a team class-based combat game is at least somewhat a tribes clone. The intense tribes/team fortress push here makes even the boring Halo universe look fun.

I can't wait to read all the threads about how innovative and awesome it is that Bungie came up with such a great idea.


So far I havent seen a single post saying its a bungie innovation.  I have seen several saying its about time though.  Tribes is still highly regarded by many as one of the top FPS of all time but its been 12 years...and nothing has encorporated many of the things that made tribes so fun to play.  Nothing in the fps world is really innovative these days on any platform, the best you can hope for are tweaks and additions to make it more engaging and more fun.  In the end its not going to sway most people, halo haters are going to be halo haters but people who are generally indifferent to it will probably see this one as an interesting game to look forward to.  I didn even play Halo 3 and was given ODST for christmas and still havent even opened it but im really excited about what I see so far with this one.



@Selnor

Dood, it's already been covered that Reach doesn't have MSAAx4, you need to get over that stuff. Game looks fun, which is all that matters. The character designs in Halo were always based on big ass blocks of polys too, they just have really good artists, and I respect that fully. Halo will be Halo, and it's all good.