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Forums - Sony Discussion - Sony Announces Q3 Results (PS3 is at 33.5 million) - Net income is $861 mln

Kasz216 said:
haxxiy said:
kowenicki said:
This difference in shipped/shipping and sold isnt anywhere near as serious as people think:


The PS3 has sold 1.2m, averaging 300k per week since the end of 2009.

The 360 has sold 0.81m averaging 202k per week since the end of 2009.


The PS3 shipped v VGC is around 2.8m or 9 weeks stock

The 360 shiped v VGC is around 1.9m or 9 weeks stock


Is this hard to believe still?

Going by the same logic, Wii should be at 64.5m or so then. Big deal right there

And you can't say that Wii is selling out as an excuse because we have no confirmation of it and the same is said about PS3. Nor can't you say that Nintendo shipment figures go a different way since the same could be applied for PS3 or X360. What now?

The Wii has more demand... which means at any given time there is going to be less product on the shelves then PS3 or 360.

Also, you specifically have a Sony exec saying 31 million.

you yourself said that Sony have no way of tracking their own sales.  So isn't it possible the Sony exec just came here and read ours?



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By the way here's the operating profit tally for the division which includes gaming:

Q1: -39.7b yen
Q2: -58.8b yen
Q3: 19.4b yen

Total for three quarters: -79.1b yen ($870 million loss)

 



My Mario Kart Wii friend code: 2707-1866-0957

Torillian said:
Kasz216 said:
haxxiy said:
kowenicki said:
This difference in shipped/shipping and sold isnt anywhere near as serious as people think:


The PS3 has sold 1.2m, averaging 300k per week since the end of 2009.

The 360 has sold 0.81m averaging 202k per week since the end of 2009.


The PS3 shipped v VGC is around 2.8m or 9 weeks stock

The 360 shiped v VGC is around 1.9m or 9 weeks stock


Is this hard to believe still?

Going by the same logic, Wii should be at 64.5m or so then. Big deal right there

And you can't say that Wii is selling out as an excuse because we have no confirmation of it and the same is said about PS3. Nor can't you say that Nintendo shipment figures go a different way since the same could be applied for PS3 or X360. What now?

The Wii has more demand... which means at any given time there is going to be less product on the shelves then PS3 or 360.

Also, you specifically have a Sony exec saying 31 million.

you yourself said that Sony have no way of tracking their own sales.  So isn't it possible the Sony exec just came here and read ours?

No, I said Sony pretty much never talks about Sellthrough and therefore we would need proof to see sellthrough.

The shipment numbers are proof.  Sony can access sellthrough numbers through different trackers... they just rarely do and often call sold to retailer numbers "sales."  they've even called them sellthrough a couple times.

Could a Sony exec be quoting VGchartz numbers?   If so why did he use the shipped number for 360?



NJ5 said:
By the way here's the operating profit tally for the division which includes gaming:

Q1: -39.7b yen
Q2: -58.8b yen
Q3: 19.4b yen

Total for three quarters: -79.9b yen ($879 million loss)

Still, things are looking up for them next year.

 



Zones said:
gamings_best said:
wholikeswood said:
Q1 2009: -386 Million
Q2 2009: -292 Million
Q3 2009: +861 Million
Q4 2009: N/A
Total so far: +183 Million

Looks like Sony as a company are going to post a profitable financial year. :D

sorry I couldn't resist, someone please get in here and post some sony fail PLEASE!!!!!!! LMAO

Sony still forecasts a $330 million operating loss for the current fiscal year. They are expecting to have a net loss of $770 million.

oh thank jesus, orrder has been restored to the galaxy



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Kasz216 said:
NJ5 said:
By the way here's the operating profit tally for the division which includes gaming:

Q1: -39.7b yen
Q2: -58.8b yen
Q3: 19.4b yen

Total for three quarters: -79.9b yen ($879 million loss)

Still, things are looking up for them next year.

 

I'm not sure... there's always the PS2/PSP declining sales countering the improving PS3.

GT5 should help quite a bit though. But probably in the order of a few hundred million, not near a billion dollars.

 

 



My Mario Kart Wii friend code: 2707-1866-0957

ioi said:

No adjustments guys, our sell-through figures are fine. I also find it hard to understand how there are 7-8m discrepancies between our PS2/PSP figures and Sony's figures but at the end of the day, our data lines up with all major tracking firms in most major regions - Japan, USA, Canada, Mexico, South America, Europe - our data across all consoles lines up closely with the same data from the various tracking firms and research reports. The only region where we may be out slightly is "other others" - Hong Kong, Korea, Singapore, China, South Africa, Middle East etc - although that won't be accounting for 7-8 million differences.

I think the issue must still be in how exactly they define "sell-in", because for whatever reason a certain percentage of the units they are selling-in don't seem to sell-through.

AFAIK it's because they used to count produced as shipped... and when they changed, they didn't update the past data, so there are still a lot of produced but not shipped units counting towards the total.

Haven't we been over this several times?

PS: Produced but not shipped units would be things like replacement consoles under warranty and things like that, I suppose.

 



My Mario Kart Wii friend code: 2707-1866-0957

So there are 3 million PS3s in stock?? Hard to belive, but okay.

PSP and PS2 difference is more critical.



NJ5 said:
ioi said:

No adjustments guys, our sell-through figures are fine. I also find it hard to understand how there are 7-8m discrepancies between our PS2/PSP figures and Sony's figures but at the end of the day, our data lines up with all major tracking firms in most major regions - Japan, USA, Canada, Mexico, South America, Europe - our data across all consoles lines up closely with the same data from the various tracking firms and research reports. The only region where we may be out slightly is "other others" - Hong Kong, Korea, Singapore, China, South Africa, Middle East etc - although that won't be accounting for 7-8 million differences.

I think the issue must still be in how exactly they define "sell-in", because for whatever reason a certain percentage of the units they are selling-in don't seem to sell-through.

AFAIK it's because they used to count produced as shipped... and when they changed, they didn't update the past data, so there are still a lot of produced but not shipped units counting towards the total.

Haven't we been over this several times?

PS: Produced but not shipped units would be things like replacement consoles under warranty and things like that, I suppose.

 

Wouldn't the problem be even worse then that?

Because EVERYTHING that was produced before the reporting method but not shipped to a store would be double counted?

It'd be a problem for PS3's to a lesser extent too.

 

That's why it's kinda unbeliveable that they wouldn't update the figures.



NJ5 said:

By the way here's the operating profit tally for the division which includes gaming:

Q1: -39.7b yen
Q2: -58.8b yen
Q3: 19.4b yen

Total for three quarters: -79.1b yen ($870 million loss)

 


thanks to the vaio. Gaming alone is still not profitable. Might break even though.



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