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PieToast's Activity
PieToast

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    L4: Grunt (316 until level 5)
    PieToast
    • A 25 year old male gamer
    • Saudi Arabia
    • Joined on January 20th 2015, last online on 28 April 2018.
    • Profile Views: 5,830
    • Forum posts: 1,215 times which averages 1 posts per day
    • User Reviews: 0 reviews
    •   VG$ 1,500.00

    Badges: (view all)

    4 Years Has been a VGChartz member for over 4 years.
    Open For Business Earned 10 badges.
    So You Came Back For More, Huh? Logged in a second time.
    3 Years Has been a VGChartz member for over 3 years.
    Leaving Limbo 100 posts on the gamrConnect forums.
    'Ello Princess! Awarded for signing up.
    2 Years Has been a VGChartz member for over 2 years.
    1st Birthday Has been a VGChartz member for over 1 year.
    Littlest Genocide 1,000 posts on the gamrConnect forums.
    Making Friends 10 friends on gamrConnect.
    Don't Forget To Save 10 status updates.
    Pata 100 wall post comments made on gamrConnect.

    Activity

    < 1 - 20 of 182 <
    • x
      < PieToast posted something on Zekkyou's wall

      You and Pokoko might actually be a great couple after all. :p

      Your diplomacy was A-L-W-A-Y-S the most grounded and intelligent thing in threads that were going down in a spiral in an entertaining way even before you became a mod.

      Don't let anyone discourage you and just keep doing what you're doing.

      x
      Thanks man o/

      on 06 May 2017

    • x
      < PieToast posted something on Wright's wall

      Played and finished The Evil Within a while back and I can't recognize the things that made you like it so much. Wish I liked it more so I can replay it to understand the messy story.

      x
      I don't think I can put it on anything specific. It's just the sum of its part what makes it for me. The downright bizarre and charming atmosphere with that dreadful sense of horror invading every corner, the cliche spanish detective unfazed by the lovercraftian monsters like it was another day at the job, the satisfying and challenging gunplay, and the Mario-esque videogame world design of every chapter being radically different than the previous one, plus adding a gimmick so that things remain fresh all the way throughout. It has some shortcomings; story certainly tries to be more interesting and Inception-esque than it really is, and characters could have certainly be refined more. But for all its intended purposes, I had a blast with it, and I've replayed the game several times over and over. It's just a formula I can't really get tired of.

      on 23 March 2017

      x
      The gimmick the game had can explain why the level design is the way it is. I love those sort of things. It's similar to how in MGS4's UI isn't actually the UI but what Snake sees through the solid eye. I guess also the cheesy hardboiled detective not being phased by lovecraftian horrors and still continues to do hardboiled things was fun. I didn't like the combat though and I wasn't too keen on the upgrade system. It felt like was there just because. It might have been added to insensitive exploration but I didn't like that either because the level design wasn't that great.

      on 23 March 2017

      x
      Maybe they adress these problems you had in the sequel. Combat could definitively do some refinement, I wouldn't complain about it. As for the upgrades, I don't know, it was fun making Sebastian go from sprinting three seconds and be dead in his tracks to a somewhat human-like stamina, or some sorts of crazy upgrades (like making the standard arrow become a fire arrow at level 5). Sebastian could definitively try not to punch everything like a retard but like a normal human being as well, though that is part of his charm. It would be nice knowing what the hell transpired with Joseph as well, since that is left entirely open.
      All in all I just, don't know, loved it. The boss battles, albeit the very last one, were also pretty great and fun. There are plenty of situations where you're challenged by something new and that's fun as well. And the pace, while all over the place, seemed perfect for a game like this. It knew when it was time to run and when it was time to stand ground and fight.

      on 23 March 2017

      x
      Sebastian's Inadequacies aren't charming. Bosses were quite fun and the crunchy sound you get from headshots is quite satisfying.

      on 23 March 2017

      x
      Crunchy sound. That's a peculiar way to describe it, I like it.

      on 24 March 2017

    • x
      < PieToast and tivec are now friends.
    • x
      < PieToast and LivingMetal are now friends.
    • x
      < PieToast posted something on Wright's wall

      Your wall missing something...

      x
      Reminds me of David Bowie for some reason!

      on 10 December 2015

      x
      Hmm... I don't know. Holly Parker doesn't look like the kind of person that would sell the world.

      on 10 December 2015

      x
      But I bet Holly would call Ground Control!

      on 10 December 2015

      x
      No way. Next thing you're going to tell me is that there's Life on Mars.

      on 10 December 2015

      x
      Of course. Dude, some Starman already got there.

      on 10 December 2015

    • x
      < PieToast posted something on JamesGoblin's wall

      Bumping one month old threads without a good reason could get you moderated on this site. I recommend you skim through the thread rules before posting. You can also talk to one of the websites ambassadors to learn more about the rules and stuff.

      Here's a link to Skullwaters wall. He's an ambassador and a good active user ^^

      http://gamrconnect.vgchartz.com/profile/119057/skullwaker/

      x
      Pffft... Why did I bother. You're probably an alt.

      on 27 November 2015

      x
      Thanks for the tip, thou I was already "warned" =) For what it's worth, this is my first and only account. and if I get banned, I don't plan to return. Well, maybe I'll write an email to mods or somebody!?

      To show you how much I despise sockpuppets and alts and all that - I am (this should be rather easily checkable) JamesGoblin also on: every possible reddit (Gaming, Games, MMORPG, MMO, Crowfall, Camelot Unchained...), MMORPG.com , Crowfall.com, Highdefdigest.com, Techraptor.net, 4chan, Tentonhammer.com , Rockpapershotgun.com, IGN.com, Gamespot.com, Gamefaqs.com, Polygon.com, Onrpg.com... I could give you 20+ more but you get the point, i guess :P

      on 27 November 2015

    • x
      < PieToast posted something on ReimTime's wall

      Hope all is well RomTom. Catch you on the flip side man.

    • x
      < PieToast posted something on OnlyForDisplay's wall

      This is the second request I got from you. It's either you dislike me but you changed your mind because I'm awesome, or its some contrived way to get my attention.

      x
      ? Second request? I apologize for that then Pie-San. I had not realized it was. VGChartz has the option to add people as friends and I was not sure if I had added you yet.

      on 25 November 2015

    • x
      < PieToast and OnlyForDisplay are now friends.
    • x
      < PieToast posted something on TruckOSaurus's wall

      Yes

      The answer to the yes or no question that you asked in that silly thread is yes.

      http://www.geek.com/games/the-last-of-us-has-a-game-breaking-save-bug-heres-what-to-do-1559056/

      x
      Thanks for the info!

      on 10 November 2015

    • x
      < PieToast posted something on BraLoD's wall

      Just saying "aliens" is oversimplification the concept of lovecraftian horror a bit. It's how those the existance of those creature were releaved, how their beyond the comprehension of the human mind (though ironically you can kill them) and how even the knowledge of their mere existance can make people decent into madness.

      x
      Demon's Souls lore is all about that.

      Demons invaded and taken the human world and feed on their souls (that turned into currency), the madness took control of the human mind of almost all of those that didn't perished.

      Even the main char, we, are consumed into madness and can turn to it in the end if we choose to.

      on 05 October 2015

    • x
      < PieToast and darkenergy are now friends.
    • x
      < PieToast posted something on Conegamer's wall

      Dogy>Pony

      x
      So...very...tempting...

      I'll be getting a new picture for next week hopefully.

      on 27 August 2015

    • x
      < PieToast and Dr.Vita are now friends.
    • x
      < PieToast posted something on Captain_Yuri's wall

      The chests in this pirate ship are full.

      x
      Loll, I was thinking to use that avatar a while ago but alas, that pantsu prevents me T_T

      on 21 June 2015

      x
      That sucks, but other can't see all the fine details if you used this pic as an avatar

      on 21 June 2015

      x
      Full of saline or silicone?

      on 21 June 2015

      x
      Probably the latter. How else would they be as large as an adult human head?

      on 21 June 2015

      x
      I would love for her to be my captain if I ever become a pirate.

      on 21 June 2015

      x
      It's a drawing, they're full of pixels.

      on 22 June 2015

    • x
      < PieToast and SubiyaCryolite are now friends.
    • x
      < PieToast posted something on Ultrashroomz's wall

      x
      Now that's pretty epic! :P

      on 11 June 2015

    • x
      < PieToast posted something on Shadow1980's wall

      Thanks for accepting my request. You seem to know your history on game design and the console market. I admire your patience because most of your posts are written to clear wild misconceptions rather than engage with the discussions that are happening in those threads.

      x
      I'm glad you like my posts. I've been playing video games for at least 30 years, and my interest in gaming has extended beyond just the games themselves. After reading an EGM article from around 2000-ish on the history of gaming, I became more interested in the subject, and I've gradually expanded to learning all I can about the industry as a whole. I'm not very knowledgeable about many of the technical aspects of game development, though (I couldn't tell you off hand what "anisotropic filtering" is, for example).

      on 05 June 2015

      x

      In movies, one could still have a superficial understanding of chirography, cgi effects and other technical aspects but still have a grasp on what inspired the character arcs and the story from knowing the trends other movies of the time and the classics have started. I could argue the same about video games. You might not know much about the process it takes to develop a video game, but your still knowledgeable about their design choices and why they were chosen based on the hardware limitations and what was trending the time, ect. As evident by the post you made about "linear" games.

      All in all, studying these things for fun and being competent enough to have the ability to criticize video games in such a way can make them more enjoyable.

      on 05 June 2015

    • x
      < PieToast and Shadow1980 are now friends.
    • x
      < PieToast and Tachikoma are now friends.
    < 1 - 20 of 182 <

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