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starworld

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    L2: Peon (407 until level 3)
    starworld
    • A 22 year old male gamer
    • Joined on February 18th 2014, last online on 27 April 2017.
    • Profile Views: 1,736
    • Forum posts: 180 times which averages 0 posts per day
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    •   VG$ 1,200.00
    Banned (Expires: 9th Jul 10)
    Permaban - Alternate IDs (So we meet again Mr. Blade. Goodbye Mr. Blade.) ~ TruckOSaurus

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    Leaving Limbo 100 posts on the gamrConnect forums.

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    < axumblade posted something on starworld's wall:

    I take offense to this ban reasoning...I am the only blade on this site that matters...well...probably not...but I take offense to it anyways. I thought Trucks discovered my own alt. :[

    I take offence that you took offence to Trucks decisions!

    on 10 March 2014

    I take offense to you taking offense to the offense that I have taken offense.

    on 11 March 2014

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    Write 289

    FF 15 and KH3 makes more sense on Wii U than Xone

    in Nintendo Discussion on 04 March 2014

    Zero999 said: Fusioncode said: Zero999 said: shikamaru317 said: I think you're underestimating the tech in Final Fantasy 15. The physics calculations needed for all of those crystal effects around Noctis for instance would be pretty demanding. Every aspect of the game has been improved between the original PS3 version and the next-gen version, hair and clothing...

    Write 289

    FF 15 and KH3 makes more sense on Wii U than Xone

    in Nintendo Discussion on 04 March 2014

    Zero999 said: Hynad said: No. X doesn't have bigger scale. The action is always local with barely anything going on in the background. All you see are mountains (and not much else) in the distance. FF XV has that Leviathan battle, with realistic water, cloth physics, real time lighting effects, with quite a bit of stuff being animated all at the same time (airships attacking...

    Write 289

    FF 15 and KH3 makes more sense on Wii U than Xone

    in Nintendo Discussion on 04 March 2014

    shikamaru317 said: starworld said: doesn't an HD 5770 have 800 shaders vs wii u 160 Yeah, I think he meant to say 5550, that's what the Wii U's GPU seems to be based on.  the wiiu has only 160 shaders, the hd 5550 has 320 shaders and runs 360 ports better with out any effort....

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