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fatslob-:O

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    L8: Wraith (16,971 until level 9)
    fatslob-:O
    • A male gamer
    • Antarctica
    • Joined on September 15th 2013, last online 1 day ago.
    • Profile Views: 44,206
    • Forum posts: 11,280 times which averages 5 posts per day
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    •   VG$ 3,050.00

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    Activity

    < 1 - 20 of 824 <
    • x
      < fatslob-:O updated their status:
      Good lord what the hell happened to this place ? Haha ...
    • x
      < fatslob-:O and -CraZed- are now friends.
    • x
      < fatslob-:O posted something on RolStoppable's wall

      Do you sire hate for women, Rol ?

      x
      My Austrian Facebook group says no.

      on 07 April 2018

    • x
      < fatslob-:O posted something on Pemalite's wall

      So did you hear the rumors today ?

      x
      I haven't had time to keep up to date with anything at the moment. I haven't even played a video game in over a month. :'(

      What rumors?

      on 21 March 2018

      x
      DXR ...

      on 22 March 2018

      x
      That's not a rumor though. ;)

      on 22 March 2018

      x
      Not anymore it isn't ... :)

      Always knew that ray tracing was the future and holy grail of computer graphics but it's thanks to Microsoft that the deal was sealed ...

      on 22 March 2018

      x
      Indeed. We knew we were heading towards this end goal even back in the 90's when 3dfx reigned supreme.

      We even had proof of concept demo's even back then.

      It just took GPU's to become general purpose enough with enough capability to finally be something that is achievable.

      on 22 March 2018

      x
      One thing that has me concerned though is that there hasn't been a whole lot of use for translucent/volumetric materials or materials in general that exhibit transmittance in a lot of these tech demos. Developers do realize that light can also be transmitted through a material such as glass instead of being reflected, right ? Or is it just too expensive to evaluate these materials ? If so then that would be a massive disappointment and setback in material freedom artists can use since I was looking more forward to rendering effects such as caustics or multiple scattering with participating media (ray traced smoke/fog/soap/liquids look stunning with the volumetric shadows) rather than just shadows or multi-bounce specular ... (those are cool too but I desire more than just "reflective" materials)

      I guess our next goal in rendering would be "volumetric ray tracing" or ray tracing with volumetric effects ... :)

      on 22 March 2018

    • x
      < fatslob-:O and quickrick are now friends.
    • x
      < fatslob-:O posted something on Slarvax's wall

      I guess your bet with bluedawgs doesn't matter anymore since he's perma'd unless mods decide to unban ...

      x
      Yeah. I guess I win by forfeit, but I'll keep it on my sig anyway.

      on 29 December 2017

      x
      Win ? How it will play out hasn't even started yet and there's a chance that bluedawg could be the victor in retrospect although an absent one at that ...

      on 29 December 2017

    • x
      < fatslob-:O updated their status:
      It's pretty clear my last ban wasn't justified for that ...
    • x
      < fatslob-:O posted something on RolStoppable's wall

      It looks like we finally found a replacement for toastboy

      x
      Who would that be?

      on 13 February 2017

      x
      Who else would it be that just recently caused a shitstorm ?

      on 13 February 2017

      x
      Do you mean vivster?

      on 13 February 2017

      x
      Yes, I think he's finally living up to his potential LOL ...

      on 13 February 2017

      x
      Wait, what did vivster do?

      on 14 February 2017

      x
      He argued that 30 fps are a bad value for an open world game.

      on 14 February 2017

      x
      Oh, OK. I didn't know that he caused a shitstorm with that, to be honest. I must have missed all of it. Oh well, I guess we'll see him again in about a week.

      on 14 February 2017

    • x
      < fatslob-:O posted something on Slarvax's wall

      Didn't want miguel locking the thread since I wanted to learn some more ...

      x
      Honestly, I never want threads locked. It's always interesting when bad threads live too long.

      on 31 December 2016

    • x
      < fatslob-:O posted something on Pemalite's wall

      It's too bad shader model 6 isn't out yet despite being near the end of this year. I might have to actually take a jump at green team if AMD keeps taking a beating cause I don't see much hope on the horizon ...

      x
      As someone who has been using AMD GPU's for generations... I'm hearing you!
      AMD needs to pull their finger out.

      Hopefully Vega isn't garbage.

      on 21 December 2016

      x
      Vega can only compete with Nvidia's best in DX12 and even then I don't expect them to take the crown. I really wish that Microsoft had enough foresight to quickly adopt many of the innovations seen in console shading languages otherwise we wouldn't be seeing AMD like this ... (had Microsoft been aggressive in standardizing the shading language it would've been somewhat of a throwback to the days of GeForce FX vs R300 in shader model 2)

      on 21 December 2016

      x
      I think the FX was probably the largest dissapointment in GPU history. Other than the Radeon 2000 series.


      Vega should be able to beat the Geforce 1080, especially at high resolutions where HBM can let the chip breathe.

      on 21 December 2016

      x
      Vega 10 vs GP104 is probably going to be a wash in DX11 if the demo performance in Doom holds. I only expect it to beat the GP104 in the best case scenario like DX12 with shader model 6 and Vulkan with SPIR-V cause otherwise I expect lot's of difficulties for Vega ...

      on 22 December 2016

      x
      I think I will be content even if it had less performance than GP104 in Direct X 11 and earlier API's.
      As long as it's "good enough" in those benchies. (Which one must assume it will be.)

      It's Direct X 12 performance that will be more important to me going forwards, I am trying to move away from yearly upgrades and taking a longer approach, all future games should be Direct X 12 and Vulkan powered.
      Getting rid of my Eyefinity set-up was the first step with that.

      The real interesting part is what happens with Volta and Navi.
      It is the second generation 16/14nm GPU's which should see die sizes explode.

      on 22 December 2016

    • x
      < fatslob-:O updated their status:
      Do I start over or what ?
      x
      Please expound.

      on 02 February 2017

    • x
      9.0
    • x
    • x
      < fatslob-:O updated their status:
      It's amazing how someone supposedly twice my age exhibit the mentality or intelligence of a child ... :(
    • x
      < fatslob-:O posted something on Pemalite's wall

      It's game over for AMD as far as GPUs go. DX12 isn't going to save them and Vega is going to be a massive disappointment when it doesn't reach the performance crown. Green team it is for me since I want the best so off I go with the new Titan X ... :)

      x
      Green team isn't going to support GPU configurations greater than 2x though. :(

      Plus the Geforce 1000 series is expensive.

      But you are right, I very much doubt Vega is going to be taking the Titan X down a notch... But with low expectations from AMD... It should be easier for AMD to exceed them. :P

      on 23 July 2016

      x
      Meh, nobody gives a damn about multi-GPU when it usually gives frametime issues and practically no devs outside of the small portion of AAA devs care to implement the feature ...

      Nvidia is expensive but the same applies to other high end brands so I'm willing to fork out cash to get the best experience ...

      on 23 July 2016

    • x
      < fatslob-:O and Roketan are now friends.
    • x
      < fatslob-:O updated their status:
      It's great to see people coming down with disturbed feelings ...
    • x

      You missed one, Zekkyou ...

    • x
      < fatslob-:O updated their status:
      In the middle of a quarter life crisis ...
      x
      Quarter life crisis?

      on 28 May 2016

    • x
      < fatslob-:O posted something on Pemalite's wall

      I'm thinking about switching to green team after the reveal of the GTX 1080, you ?

      x
      Still AMD. Probably Vega or Navi though.... Polaris is shit.

      on 07 May 2016

      x
      What if Polaris 10 matches the GTX 980 Ti ? Will it still be shit then when it is a good bit faster than the R9 290s you had while sporting a much lower power consumption ?

      on 08 May 2016

      x
      Polaris 10 won't, keep in mind I don't game at 1080P, there is a greater emphasis on bandwidth.

      If it doesn't have HBM. I am not interested. lol

      Power consumption I couldn't really care about... If that was truly a concern I would have ditched my space-heater 3930K by now. :P

      on 09 May 2016

      x
      I'm saying what if it does. HBM doesn't matter IMO, what matters is the delivered performance. Is GPU A trash compared to GPU B when it has GDDR5 compared to GPU B having HBM despite the fact that GPU A outperforms GPU B even at higher resolutions ?

      on 11 May 2016

      x
      If AMD can sell me a GPU with GDDR5 memory that outperforms a GPU with HBM at resolutions higher than 4k, I would buy that... But that isn't likely to ever happen though. :P

      on 12 May 2016

    < 1 - 20 of 824 <

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