- A 29 year old male gamer
- Joined on June 9th 2013, last online 6 hours ago.
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I think you should rebrand your thread idea:
Nintendo Developer Spotlight
Include a list of titles they had a hand in developing, then include your blurbs
As is, you are creating a thread of information presented as an argument as opposed to a thread of information presented as a celebration
Just a thought...also, some bullet points would be nice for those of us who can't read.
I really do getting more information on these people...I just wish it wasn't posed as a question that I have to agree or disagree with.
My two cents.
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If you compare Nintendo's 3 least selling home consoles, N64, GameCube, and Wii U, you notice they all have one thing in common. The lack of first party variety. The Nintendo 64 had some of the greatest games of its generation from Super Mario 64, to The Legend of Zelda Ocarina of Time. But compared to other Nintendo consoles, it's first party lineup lacks both variety and quantity. The console...
DarthMetalliCube said: I think it's definitely good for Nintendo to flex their creative muscle and crank out some things they truly enjoy making, being in the creative business they're in pushing boundaries is a good thing. At the same time they're a business that provides a product at a certain level of quality and style their fans expect. They essentially work for the fans so ultimately...
Sarkar said: But you do understand that no one’s going to give much credit to Nintendo for the said chance when they can recoup the cost of it by selling one copy. lol problem here in this thread is that the TC wants praise for Nintendo for taking risks but they’re hardly risking anything by making these little cheap mini-games and selling them for exorbitant prices to their...
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