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stewacide said: Again, Nintendo is in the enviatble position where they can offer a big graphical jump next-gen for little coin.
Yes, it was probaly the best solution, that they could get. They will have to change earlier, but they will have cheaper, more special HD chips and more of their costumers will have switched to HD (at the moment a general problem for the next gen consoles in europe), Another think that I would guess, for the next genration; a special physics and effects processor (particles and so), or such applicationsin the GPU, not in the processor itself. The processor does not need the data of rain dropsand so on, these are just gimicks. In fact you could try to create such a situation in the GPU of the Xbox 360, but this GPU still has certain limitations and pifalls. It will probably be standard by 2010.