Pemalite said:
The average PC's specs will have increased by the time next-gen launches. But does it even really matter? Games scale across hardware on PC.
Are you even sure about that? That is 38.94% that is a Geforce 1060 or higher.
You do have GPU's like the Radeon R9 380, Fury, Vega 7, Vega 56, Vega 64 which I haven't included. It also doesn't include Multi-GPU configurations... So rigs with (For example) Dual-Radeon RX 570's which would wipe the floor with a 1060 isn't accounted for. The amount of VRAM a GPU has is irrelevant, the PC's memory hierarchy is different to that of a consoles... Just because a GPU has 4GB of on-board Ram doesn't mean the GPU can't use 16GB of Ram.
PC has faster SSD implementations than what a single SSD leveraging the PCI-E 4.0 interface can offer.
That doesn't mean that at all. Flops doesn't equate to actual gaming performance.
StarCitizen has shown what it's doing with streaming and level design by leveraging SSD's extensively, but in saying that, it's not something that can't be done by throwing more RAM at the problem. We don't know how next-gen will compare in regards to Ray Tracing, AMD doesn't even have a hardware accelerated Ray Tracing GPU on the market yet, for all we know it's substantially inferior to nVidia's RTX.
You asserted that Ray Tracing didn't occur in prior console generations/years and tried to paint it as something new and novel. - Essentially I rendered that idea as false. |
Nobody is arguing that pc will always be superior for those willing to buy the latest hardware. However, high-end gaming is a very niche market and that's exactly what MS isn't targeting. They want to reach the people who can't afford to upgrade to next gen, let alone buy a $2000 gaming rig. Fact is that only 5% of the Steam gamers currently have a RTX gpu, capable of Ray Tracing, and I'm sure that not many have a 1TB SSD and a pci4.0 mobo either.
- NVIDIA GeForce RTX 2060 1.54%
- NVIDIA GeForce RTX 2070 - 1.51%
- NVIDIA GeForce RTX 2080 - 0.94%
- NVIDIA GeForce RTX 2080 Ti - 0.53%
- NVIDIA GeForce RTX 2070 SUPER - 0.18%
- NVIDIA GeForce RTX 2060 SUPER - 0.16%
- NVIDIA GeForce RTX 2080 SUPER -0.16%
Obviously, the hardware in mainstream pc's is constantly changing and when Nvidia/ AMD launch their new gpu's, I'm sure the RTX2*** will be a lot more affordable. Like I said, the 1 or 2 years of cross gen games is probably not set in stone. I'm guessing MS is going to wait it out till 2080RTX like performance becomes mainstream, which is when they hit a price range of around $300. Who knows how long that will take. But it could be years depending on the launch prices of Nvidia/ AMD's new gpu's.
Star Citizen is the only "game" that does recommend SSD, but it's still not a requirement. IMO it does give an indication of the kind of scale and complexity we can expect from next gen games. Especially when we have AAA developers making an actual game with the tech, instead of whatever the hell they're doing with Star Citizen.
I have to say I'm disappointed when you say: "And the next-gen consoles aren't even out yet, nor will games utilize the console hardware completely in the first year or two anyway." That sounds like Sales2099 talk. Some say Gears 5 is the best looking game of the current gen, but I disagree. There are plenty of games that look better imo, including a ps4 launch title called the Order 1886: https://www.youtube.com/watch?v=3svoHmxMsoU
Say what you want about games like the Order 1886, Shadowfall, Infamous and Driveclub, but they did showcase what the ps4 was capable of and it got people excited for the next gen. I'm just hoping Sony doesn't forget to put some decent game play in their launch titles this time around, but I'm optimistic that they've learned their lesson.
Last edited by goopy20 - on 14 February 2020