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SvennoJ said:
Nautilus said:

That logic is so flawed.If I like everything about a racing game(its graphics, atmosphere, story, RPG systems and so on) except the driving itself, it means that the devs screwed up?

Is it so hard to understand that some people just like it hard, and to make a truly hard game, it needs to be made hard from a level design point of view, which simply makes it impossible to have multiple levels of difficulty because its either financially prohibitive, or simply because the devs dont want to?

And I mean, regarding some things that I have seen written here: If the first Dark Souls had ssell well, but then the sequel had done badly, then that would have sent a message that yeah, the public hated the difficulty and just a tiny portion of gamers liked that way.But with every new From games, they jusst sell more and more, with Sekiro selling more than 4 million units, recalling from the top of my head.And thats in less than one year.And Im not even mentioning Nioh, Code Vein, Dead Cells, etc.

Well yes, the Project cars devs screwed up adding terrible controller support. Result, PC2 no buy. It could have been a good series but they want to cater to wheel users only. So be it.

Gamers always want bigger and better, higher budgets, better graphics, yet then they also don't want more people to enjoy their games. Meanwhile complaining that the masses just play Call of Duty and Fortnight. It didn't hurt TW3 one bit to expand to consoles and include different difficulty levels to increase their audience.

Anyway, there are plenty other things to play. I wouldn't mind exploring the world of Sekiro or any of the other games you mentioned. However I still have Bloodborne waiting to be played and it seems more and more unlikely I'll ever have the focus and time again to git gud just for the sake of enjoying the art and work that went into the game.

And thats fine.

Not every game needs to be hard to be successful, and not every game needs to be easy to be successful.If you dont have or want to spend the time to get gud, then just play something else.The video game industry nowadays is big enough and diverse enough to cater to everyone, really.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1