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As of right now, Dreams is nothing more than a "proof of concept" creator. "You can do a platformer". "You can wall jump". "You can make a shooter". "You can fly". But no one actually makes a full experience out of that.

Until that happens, Dreams has no interest for me. I'm not a creator. Just like with Mario Maker, I want to play what others can make with this. But its been a year and I still feel like a teacher at elementary school looking at the kids science projects. They are curious, but mostly simple and they end in a blink.

If this is supposed to be a tool to create worlds... Then people should prove it. But not by creating a few seconds/minutes long demonstrations where we control an already existing character. I think we got enough of that already.

I'm sorry if I'm being... too harsh. I just keep reading how this is game is the second coming of Christ, but all I see are half baked demos.