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Shadow1980 said:
I've always preferred turn-based combat systems in my RPGs. It's for that reason why I consider the 90s (especially the 16-bit era) as the Golden Age of the JRPG. So many greats came from Gen 4 & 5. Final Fantasy 4, 6, & 7, several old-school Dragon Quest games, Chrono Trigger, the Lunar duology, Super Mario RPG, and Earthbound are all classics of the genre.

To this day, I still don't know why turn-based combat fell out of favor with gamers. It can't be because it's "outdated," because action RPGs are just as old and turn-based. Fortunately, it's not entirely dead, as attested to by recent games like Bravely Default and Octopath Traveler.

I would say Dragon Quest 11, Persona 5, and Yakuza 7 go much further to keep that sub genre alive because they do so in a modern way unlike the 2 games you listed. They rely on nostalgia of the past vs updating for the present; Is there a reason why any turnbased RPG's have to be made like its on the SNES? It only keeps the stigma that Turnbased is outdated alive.