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Pemalite said:
HollyGamer said:

It's a  " limited form of ray tracing ". So you prove nothing here on original argument. Is not even implemented on hardware based or used on many games. You cannot compare that to what new arc can do. It will be using different and very different implementation of ray tracing. 

Are you arguing for the sake of arguing? Or purposefully trying to waste my time? Because that is exactly my point and my original argument put forth several pages ago.

That we have had Ray Tracing for over a decade and as hardware has become more powerful, so has the evolution of Ray Tracing implementations.

Even next-gen with the Xbox One Series X and Playstation 5, games are still not going to be fully ray traced.

What is actually are you trying to argue here,  i already explained that  RT that i mentioned  is the form or Path Tracing on modern GPU. It's different from Ray Marching and limited form ray tracing from the past Crytek engine. Even Crytek has a new technique in the video i showed.

I don't know why you always downplay people and underestimate people on the way you are arguing.