Pemalite said:
...Ummm. That is exactly my point? Haven't you read anything I posted or the evidence I have presented?
What you call Ray Tracing is irrelevant, Ray Tracing is Ray Tracing whether you like it or not... You nor I are in a position to dictate what tracing is or isn't for the entire movie/gaming/technology community.
False. I am not confusing Global Illumination and Ray Tracing, please go back and re-read my posts and read the evidence.
Again. The Importance of Reading and watching the evidence I have provided. I provided a video from CryEngine 3.0 which showcases Partial Ray marching which is Ray Tracing... In-fact many implementations of screen-space ambient occlusion and modern Volumetric Fog can rely on Ray Marching. |
It's a " limited form of ray tracing ". So you prove nothing here on original argument. Is not even implemented on hardware based or used on many games. You cannot compare that to what new arc can do. It will be using different and very different implementation of ray tracing.