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curl-6 said:
SecondWar said:
I'm guessing the Switch will gradually start to have the same problem that the Wii had later in its lifecycle - despite the install base it was so underpowered compared to the 360 and PS3 that it didn't have the capability to run ports of games from the HD twins. It did get a few but they dried up after roughly 2008.
If Nintendo can get more exclusives like Marvel Ultimate Alliance 3 it might make up for it but I hate to see the Switch library descend into the state that the latter-day Wii one ended up being.

Again though, Switch is already getting hardly any AAA Xbone/PS4 ports, most of its third party catalog is indies, legacy ports, a few exclusives, etc. If the 1 or 2 "impossible" ports it gets per year stopped, would it really make such a difference? I doubt many people bought a Switch to play Wolfenstein II or Witcher 3. Of all the thousands of third party games on Switch, you can count the modern AAA ones on your fingers.

There's no reason it'll stop getting games like Octopath Traveler, Yooka Laylee & The Impossible Lair, Deus ex Machina, Astral Chain, Untitled Goose Game, Hollow Knight, Stardew Valley, Celeste, etc.

Octopath Traveller and Astral Chain were the sort of (console) exclusives I was referring to. They are the sort of games I'm hoping to see more of on the Switch as I'm getting tired of all of remasters, repackages and 7th Gen ports.