HollyGamer said:
Yeah i mean PS4 are build based X86. It's compatible either with Vulcan, Linux, or directX or every X86 program and engine. |
Developers do need to build their games to target specific API's and their instructions/features.
If a developer is lazy though, they will just write their own API wrapper, in the old days a developer would build their game on OpenGL and use a wrapper to interface with 3dfx Glide or Direct X, the game is still OpenGL based though, not something that happens much in the modern era of course.
--::{PC Gaming Master Race}::--