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thismeintiel said:
setsunatenshi said:
this is not news, this "leak" was released days ago and as previously mentioned it's extremely doubtful to represent the final product (on Sony's side at least), if nothing else by the lack of hardware ray tracing which was officially confirmed by Cerny.

the more recent rumors talk about a significant architecture change that risks the holiday 2020 release. also, sony have been hinting some news at ces, so we should know more soon

on the xbox side it's looking pretty good performance wise, although 56 CUs will be a very interesting proposal when it comes to yields. it's a huge gamble, if amd can't keep high yeilds, the cost will be insane. unless MS is aiming to keep it pretty much a novelty product and only mass produce the lower end sku, it seems way too risky.

we'll see...

I'm curious if Sony was originally going to go with 36 CUs, but has now upped it to 40, 44, or 48.  With their higher clock, I believe that should give them 10.1 Tflops if they go with 40, and 11.1 Tflops if they go with 44, and 12 Tflops if they go with 48.  Either one would be acceptable and would also result in much better yields if MS is actually going with 56.

It's way too early to guess "flops" count right now, too much misinformation going around. The one strategy i'm really liking from xbox here is the dual sku approach though. I'm way into the idea of being able to pay a premium for premium hardware. I'm historically more partial to Sony 1st party software, so if they would copy MS's strategy in releasing a beefy version of the ps5 at launch I'd be all over that.

perhaps amd is extremely confident in their 7nm++ process to justify such high CU count, that would be excellent news for all, including pc gamers