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Pemalite said:
Mr Puggsly said:

If you're playing a 480p game, it'll look okay on a 480p CRT screen. It can still look a bit muddy depending on the input from my experience, but even HD games can be acceptable as well.

I have provided evidence that completely contradicts this statement.
Try again.

Mr Puggsly said:

However, 480p will look crappy on 768p CRT monitor. Its simply a low resolution (for 3D games) so it looks poor on pretty much any screen 720p or higher. To the contrary, 720p can look good even on 4K displays especially with a good anti aliasing solution, maybe temporal effects, etc.

I have provided evidence that completely contradicts this statement.
Try again.

Mr Puggsly said:

I'm saying 720p is about the resolution you need for tiny objects to be fairly crisp and small text to be easily readable. You can also apply good AA effects to clean up the noise. With 480p though, its just too low for many games on an average home display.

I have provided evidence that completely contradicts this statement.
Try again.

Mr Puggsly said:

Halo Wars probably seemed "excessively" large because the base was just a cluster of buildings. When you zoom out it looks at par with other RTS games.

It's not just the "buildings" that were large.
The units and doodads were as well.

It actually had to be in order to look palatable on a display you sit a distance from and function optimally with a slow console controller.

Even zoomed out... It's still much larger than say... Total Annihilation units zoomed out on PC.

Mr Puggsly said:

The RTS games on 5th gen consoles were only 240p and generally cartoonish. They were generally bright colorful to distinguish objects.

And?

Mr Puggsly said:

I've played 720p games on a large 4K screen and could tell you it looked fine. Not ideal, not nearly as muddy or pixelated like 480p would be either. That's not something you can really disagree with, this is objective. You speak as if 480p and 720p look about equal on large 4K displays. Obviously there is a huge difference.

The scaling will always make a 720P image on a 4k screen non-optimal unless you have a high quality scaler.
Otherwise 1080P content being a perfect division of 3840x2160 scales far better.

Yes there is a difference between 480P and 720P. That isn't the argument I have put forth, please go back and re-read my posts instead of ignoring them and the evidence presented.

The point I am trying to convey is that the difference between 480P and 720P isn't as significant as other resolution gaps.

DonFerrari said:

Thanks for the input.

On the 1440p rendering on console, they can opt to "save" the entry level tvs with upscalers on the console itself (like MS and I think Sony also used on X1X and PS4Pro). Sure they would rather have 4k rendering, but we all know that by gen end with other effects improving it will have to take a hit on resolution so an upscaler would be helpful.

I think in general developers are moving away from plain-jane "upscaling" and opting towards reconstruction techniques which offer higher levels of fidelity.

By default all the 8th and 9th consoles have a high quality upscaler built into the AMD GPU anyway.


Yes I liked the reconstruction techniques. And I know TVs have their own upscalers, but usually the ones put on PS4Pro and X1X and even X1S were better than the ones in most TVs.

So considering that in the final years of consoles the type of games they put may be to taxing and even reconstruction wouldn't be enough if possible keeping the upscaler to ensure the signal out is always 4k (or even 8k if they decide to make it compatible with next wave of TVs, or could wait for the mid gen refresh) is just playing safe.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."