By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Machiavellian said:
DonFerrari said:

Yes imagine if people won't forfeit buying a game because they will get it for free, and not only that they will buy even more because they had it for free.

But people do not get it for free, they have to sub to a service to get the game.  If that person want to continue to receive service, they have to continue to sub to the service.  When you have millions of people constantly subbing to a service, it pays for the content.  This is no different then the model for all of these subscription services like Netflix.  Without fully understanding how these service not only make a profit but is able to create their own content that cost millions of dollars, you will always not really get the math and be making statement out of ignorance then any informed opinion.

He doesn't get the idea that someone can subscribe to GamePass, enjoy a game and buy it so that they actually own it. Similar to how you might rent something, enjoy it, and buy it so you own it. Where Spencer and developers who have seen their games sell more as a result of GamePass go into further detail is that games on GamePass get exposure via the MS Store with stuff like the most played list, reviews for games, plus people playing them on Mixer or Twitch, all of which can lead to more sales from people who otherwise would not have known about the game.

It's not a hard concept to grasp, makes perfect logical sense, but because it's Xbox, it's lies and spin and not trustworthy.