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DonFerrari said:
Mr Puggsly said:

But there are games that offer both impressive visuals and smooth frame rate. Especially on the X1X because it more often achieves 60 fps with 1440p-4K. Gears 5 for example has great visuals, 60 fps, and the resolution is high (1584p to 4K).

I think its worth considering any games that can function at 1440p-4K/30 fps on 9th gen hardware, should also be able to function at a lower resolution with 60 fps. Hopefully developers will let us choose in those scenarios.

I'm curious to see if there will be 9th gen games that are so visually cutting edge they only run at 1080p/30 fps. I don't think those experiences will have 60 fps options.

And still wouldn't look better than Horizon, Spider-Man, TLOU2 or God of War on PS4Pro being 30% weaker.

Doubling the fps will take away from what is possible on IQ, be it resolution, effects or anything else.

You're missing the point, there are games that look great while doing 60 fps. Especially on Premium hardware.

Gears 5, BFV and the latest CoD are all great looking games even while doing 60 fps. Also, they all have higher resolutions on X1X than all the PS4 games you mentioned.

God of War has a 60 fps mode and I think it only affects the resolution. Its not locked at 60 fps probably due to lack of CPU power. Seems to stay around 45-60 fps from a quick glance at a VGTech video.

Edit: I just saw the DF video look at TLoU2 on Pro. Its 1440p, in theory they could lower the resolution for 60 fps. But its unlikely the CPU could maintain 60 fps. If next gen hardware has great CPUs, then hitting 60 fps will be easier with just a resolution compromise.

Also, games shouldn't have to scale back effects if they compromise resolution enough. But sometimes effects are scaled to use less CPU power, a big issue on 8th gen specs. Which should be less of an issue for next gen.

Last edited by Mr Puggsly - on 06 December 2019

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