By using this site, you agree to our Privacy Policy and our Terms of Use. Close
JRPGfan said:
LudicrousSpeed said:

Yeah Spencer said it improves game sales too. When a game is on GamePass it gets a lot more exposure on Xbox. It’s on the most played list, it’s talked about on Reddit, it’s played on Mixer and Twitch. 

I can see it selling a lot more when it hits GamePass as streamers and content creators play it. This is especially true for the lesser known titles. Descenders for example, quadrupled in sales thanks to GamePass according to the developers.

Phil counts a download on gamepass, as a sale.
If you instead looked at the store bought (physical and digital) then sales are hurt by it.

But is a sale a sale? disreguard how much it sells for?
How much of gamepass $ goes towards 1 download on gamepass? is it as much as a developer gets if they sell at game in a store?

I think devs get much less from a download on gamepass than a real sale in a store.

Not even games gave for free on PS+ is paid by dev on a download basis, they just make the calculation of how much sales they would lose at what profit point and have an agreement of how much Sony will pay to have the game there for a month.

No way MS pay by the number of times the game is tried out. So nope it can't be called a sale, even more when the person doesn't retain ownership of it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."