Pemalite said:
The OG Xbox has nothing to do with it. Again. Many Switch games operate at 480P and look fine. (All things considered.)
There is a difference between 720P and 4k on my Display and the distance I sit from said display.
Now you are starting to get it.
It's 16:7.
Depends on the component cable and the output device in question. (I.E. Gamecube will only push out 480P via Component as it's RGB) |
480p is fine... on a screen that's a few inches these days.
I'm not really sure what your point about modern gaming on CRT monitors is. I agree games look good on them but they're also a much higher resolution than 480p CRT TVs. If they were playing those same games at say... 480p, it would look bad.
I mean 1024x768 (resolution he played Control) is actually pretty close to 960x720 (720p cut to a 4:3 ratio). I feel 720p even now is fine for most modern gaming, its not amazing but acceptable for pretty much all games.
I actually played a lot of PS3 and 360 on a 480p CRT TV, games probably looked better due to the higher native resolution. But small text was mud. I imagine playing 7th/8th gen RTS games on a 480p display could be difficult as well, I've already had trouble distinguishing units at 720p unless I zoom in.
You're missing the point. I know there is a big difference between 720p, 1080 or 1440p on a HD/4K TV or PC monitor. I'm really saying 720p looks okay even on a large 4K screen. In many modern PC games, 720p is a functional resolution that's still somewhat sharp and reading text shouldn't be an issue. Many modern games in 480p, it just turns into a mess.
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