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Hiku said:
Mr Puggsly said:

I think consumers prefer 60 fps even if they don't really understand it.

Well that's the thing. It's easier to market impressive looking visuals than smooth framerate. 
Whether it's screenshots, posters or trailers. They go for what's more immediately eye catching. Which probably plays a big role in why so many developers tend to prioritize visuals, no matter how much power they get in a system. I don't expect things to change much in this regard with Scarlett and PS5.

I feel certain I've heard staff with devs and publishers touch on this very idea on a few different occasions, but very much don't have the patience to attempt to find any examples.

Chinese food for breakfast