- Engine is from Asobo.
- No casual mode.
- Around 200 people working on it, 120 from Asobo, around 20-30 from Microsoft and a few smaller teams.
- Currently at pre technical alpha stage of development.
I do hope that they add some kind of casual mode for the console release. I mean they pretty much have to, right? There are far too many controls in simulator mode for it to be playable on an Xbox controller, and while Xbox does support mouse and keyboard, I can't see them having an Xbox game that requires a mouse and keyboard to play. Having an option for simplistic controller based flight controls like Ace Combat, as well as a simulator option on mouse and keyboard, would be ideal for the console version.