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Farsala said:
New hints.

33- Go into the sea of space and visit new worlds. New characters get recruited. Although the main character is from a scientifically advanced planet, he needs to create new items with simple crafting from a less advanced planet to become stronger. Combat involves quick attacks or slow attacks that break guards, with many available combos.

32- Unlike most games in this genre, this game primarily takes place in an urban city. This game features guns, but the ammo is limited as well as the damage. The characters you can recruit can also become more than just friends.

31- This sequel came very late in the system's lifetime, but it shouldn't be ignored. To completely master this game required a lot of gameplay knowledge at the time. It did not feature an infamous antagonist and instead had a unique antagonist.

33- Star Ocean til the end of Time

A game that mostly takes place in a medieval world, but with some aspects of sci fi. Fayt and Cliff were awesome starters, and although the combat could be quite easy at times, I really enjoyed the change of pace of just slashing enemies to death in a JRPG. The Story was awesome, and recruiting new characters to join your cause was always interesting. The dragonrider character Albel Nox was even voiced by one of my favorite voice actors. It is truly worthy of being one of the top JRPGs of the PS2.

32- Persona 5        =Unguessed

As my first Persona game I had high hopes due to all the praise this JRPG series got, and I was largely satisfied. Persona 5 has one of the best OSTs of any game with some good singing and guitar riffs, the soundtracks all fit well into each area and the boss fights. Speaking of boss fights, the antagonists were all quite fun to deal with, because their villainous backstory was well defined. Each new character recruited also became romance options, as well as each new zone offering more romance options. It was quite enjoyable cutting deep into each character.

31- The Legend of Zelda Majora's Mask                =Unguessed

It truly was a strong swan song for the N64. The combos of each mask and songs to turn back time and to redo the 72 hours again in order to gain more items were quite enjoyable and felt innovative for the time. Each puzzle, boss, and minigames were enjoyable to play day in and day out.