zorg1000 said:
It's almost as if you just ignored very key points of what I said. The price cut was due to low post-launch sales as they had a very poorly planned software lineup through most of 2011. There was a grand total of 1 game released between April-October that sold over 1 million units. They cut the price in August, the big games I mentioned released in Nov/Dec, they clearly didnt want to endure 3 more months of poor sales while waiting for the big games to drop. This should give a little perspective, 3DS sold over 3.4 million units in the 5 months it was sold at $250. Vita' sold under 3.7 million in it's best year. Even before the price cut 3DS was on track to sell something like ~10 million in 2011, something that took Vita nearly 3 years to achieve. |
I ignored nothing. If Nintendo wanted to boost sales until those games came out, like you said, they would have just dropped the price by ~$20-$30, and probably just temporarily. They dropped it by $80 permanently. Just months after launch. That's unprecedented, especially for a system that you seem to claim would have been the de facto market leader. Obviously, Nintendo didn't share that confidence. That was not a move just to boost sales for a couple of months until great games came out. It was a move of desperation to put it in a much better position against the upcoming Vita. And bringing up Vita's sales doesn't change that. The market shrank, as we came to learn, to a point where there was only room for one of them. Nintendo made sure they were that one by dropping the price.