thismeintiel said:
Apparently, Nintendo didn't agree with your assessment of the situation, so did a huge cut shortly after launch. If they thought sales were going to explode after those games came out, regardless of the Vita, there would have been absolutely no reason to cut the price so much so shortly after release, and not long before the Vita launched. |
It's almost as if you just ignored very key points of what I said.
The price cut was due to low post-launch sales as they had a very poorly planned software lineup through most of 2011. There was a grand total of 1 game released between April-October that sold over 1 million units.
They cut the price in August, the big games I mentioned released in Nov/Dec, they clearly didnt want to endure 3 more months of poor sales while waiting for the big games to drop.
This should give a little perspective, 3DS sold over 3.4 million units in the 5 months it was sold at $250. Vita' sold under 3.7 million in it's best year.
Even before the price cut 3DS was on track to sell something like ~10 million in 2011, something that took Vita nearly 3 years to achieve.
When the herd loses its way, the shepard must kill the bull that leads them astray.