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zero129 said:
Wow. I honestly can't believe some people still buy the bullshit that "Games wouldn't be as good if they weren't made to sell consoles". This is a fallacy as yes maybe a small few exclusive games that didnt have a good publisher/developer, might not have turned out as good. But many more would have turned out the exact same. I honestly don't know how the movie or music industry survived for so long without needing to sell tapes/cd's/DVDs etc and the players to go along with them.

It is fact. The inadequate comparison to other media doesnt change that. And why DVD? When is a movie considered a flop?

Exclusives are meant to move hardware. To ensure people want those games they have to outshine not only the console competitor, but also every other competition products.

And how to make sure the gamer people turn their heads? Showing of the technical capabilities of the hardware. Graphics, gameplay innovation and improvement to advertise the hardware. Meaning the hardware holder has to have eye on his studios and give them the necessary resources and beyond. Alternatively a company can rely solely on its money prowress. But that doesnt go so well for Microsoft, does it?

Rembering the Killzone2 gameplay demo shown E3 2006. The final product wasnt inferior, nevertheless Sony didnt want the debacle to repeat, since perceived downgrades would be a lot more damaging when associated with specified hardware. Impossible to blame others for the shortcomings (eg. when it was revealed the 2013 Witcher3 demo was "fake").



Hunting Season is done...