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Cerebralbore101 said:
FloatingWaffles said:

Microsoft's first party output this gen was stumbling way before they made the decision to put their games on PC, so no that's not the reason they dropped in quality. Hell, that idea doesn't even make sense. If developing a game for PC at the same time as console meant it dropped in quality then 99% of multiplatform games would not be good according to that logic since they all have PC versions as well.

Crackdown, State of Decay 2, and Sea of Thieves came out either at the same time MS started putting its games on PC, or a little after. 

Developing for multiple platforms isn't the issue. The issue is not caring enough to make the games as good as they can be, because they are no longer meant to sell consoles. 

Okay we need to address your post.

I am going to start off with guessing you haven't played any of the games you mentioned above correct? If so please correct me with your reply. As someone who has played and finished all 3 of the games you mentioned let me explain.

Crackdown 3 is not a service based game, has no MTX and Lootboxes and wasn't even made by Xbox. CD3 was criticised as it had a messy development. It switched hands, was delayed multiple times and due to the investment MS have put into it, wasn't as easy to cancel as well as the promises. And please don't use Scalebound as a reason why they could of cancel CD3. Scalebound was cancelled for a completely different reason and that was a falling out with MS and Platinum Games. Platinum Games came out and admitted it. Unfortunately that was a business disaster.

https://www.windowscentral.com/platinumgames-says-scalebound-was-cancelled-because-both-sides-failed

State Of Decay 2 is another none service based game with no MTX, Lootboxes in it. It again wasn't made by Xbox and only recently the company who made SoD2 was brought by MS. Also lets add Undead Labs is a small Indy company so we shouldn't be expecting a full fledged AAA game from them in the first place. SoD2 was criticized for its buggy launch. It has nothing to do with it being developed for multiple platforms. Sony's very own Zombie game made by one of there big AAA branches in Bend Studios made Days Gone which only received a 72 on Metacritic.

Sea Of Thieves Is another game that offers no MTX and Lootboxes and yes this game is a service based game. The game launched like majority of service based games which tend to fall over the starting line with its lack of content like Fallout 76, Drive Club, No Man Sky, Street Fighter 5, Destiny, Gran Turismo Sport and Anthem etc. SoTs has evolved and became one of MS's best selling games this generation. There best selling new IP anyway.

https://au.ign.com/articles/2018/03/28/sea-of-thieves-is-microsofts-fastest-selling-new-ip-of-this-generation

Gears 5 Is living proof that Xbox can make amazing games. Its campaign is up there with the best of them however its MP mode offered online issues which happens to a lot of MP games. Gears 5 does offer MTX however its redundant if you play Gears for the campaign mode. Most big MP games offer a store front and this is nothing new. TLOU had Pay to Win elements in its MP mode and yet that game is praised so lets not act like MS are the only brand to do it and act like you cannot have success with the method either. 

Xbox has always been a multiplayer focus brand, since the OG Xbox they have more passion in making a good MP game than there direct competition. Only Nintendo can really compete on the MP front when they want to however Sony just doesn't do it and when they did, they didn't do it well or at least at the same level as Xbox. That's why majority of Sony's 1st party line up don't even offer a MP mode for there biggest games, so Sony is actually dodging bullets here because they cannot cop any criticism for having MP modes where as with Xbox games do. Also Xbox try to have a genre for everything as we have seen with games like Sea of Thieves being there online service game and Halo Wars offering there RTS style game and with Flight Simulator coming out being a full fledge Simulator game. In my personal opinion, Xbox has been more ambition this gen than Sony mainly because they took greater risks. Sony kept it safe by removing MP in most of there big budget titles and stayed with there story telling 3rd person games. Xbox went out and dipped there toes in genres that wouldn't be popular on consoles and they still continue to this day by including MP and SP in there games while bringing in newer services like Backward Compatibility and GamePass etc.

We also need to understand that Xbox has been going through a complete overhaul this generation by closing and buying new studios, creating newer services and polishing up the XB1 brand. Normally companies aren't expected to do well in these events. Next gen will be Xbox's big test because now they have got all the hard stuff out the way this gen, they should have nothing holding them back in Gen 9.

Anyway that's my thoughts and personal experience with the games mentioned above. 

Last edited by Azzanation - on 09 October 2019