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thismeintiel said:

We already have a body governing them, us gamers. Whenever someone wants to pull a bullshit move, like MS's DRM fiasco, we rise up with our voices and, more importantly, our wallets.

To be fair, gamers far too often DON'T vote with their wallets, or at least not nearly enough to make a difference. Look at all the bullshit Activi$ion pulls year in and year out with CoD, last year with BO4 being a prime example. They locked all DLC behind a season pass that you could initially only get with a $100 SE with day 1 content and less content than previous passes, threw in an awful tiered battle pass system and rendered all physical editions of the game obsolete with a 50 GB day 1 patch and still managed to sell over 14m copies, and what did they do? They started selling reticles, throttling XP and snuck in loot boxes post-launch. All because people LET them get away with their bullshit.

And now, we have Acti locking PC and XB1 players out of an entire game mode for an entire year (basically the game's whole life span) and throwing in P2W loot boxes containing weapons. You could argue people NOT voting with their wallets caused Acti to get too far ahead of themselves. Activi$ion does this shit because they know Bobby Kotick could literally be caught shooting a guy on tape and they'd still sell tens of millions of copies. And the sad part is, people know what they have to do to get them to stop, yet they refuse to do it.

BFV even after all its controversy and their then-EVP telling people not to buy the game still managed to sell over 7m copies.

Mass Effect: Andromeda, or should I say, Mess Effect: Andromeda still sold 2.5m copies even after hiring a racist shitbird to work on the game and a beta full of glitches.

NBA 2K18 has the worst P2W progression/MTXs system I've ever seen, yet it still sold over 10m copies.

I can list more, but I believe my point is clear.