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Majin-Tenshinhan said:
Dulfite said:

What? Paper Mario released on N64, a modest system. TTYD released on GameCube, which had horrible hardware sales. Super released on Wii and SS released on 3ds, both of which had a lot more hardware sales. Color Splash, which also didn't sell well, released on another bad home console in terms of sales. They are impacted by hardware sales. I'm fairly certain that if they made direct sequels to TTYD then each of those games would have sold more than Super, Sticker Star, or Color Splash on their systems.

Maybe, but you're only speculating, you don't know that at all. What we do know is that Nintendo clearly don't think that.

Wii 101.64

Super Paper Mario 3.73

3.7% of owners bought this

N64 32.93

Original 1.38

4.2% of owners bought this

3ds 74.83

Sticker star 2.41

3.2% of owners bought this

GameCube 21.74

TTYD 2.25

10% of owners bought this.

Wii U 13.97

Color Splash .87

6.2%

Very clearly the TTYD formula was the way to go and why they went with the SS formula once, let alone twice, is beyond me. In any case, this shows that hardware moved very much had a factor in how much software is moved. If TTYD released on Wii U it would have flopped, and if it released on Wii or Switch it would probably be in the 7-10 million sales club.