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super_etecoon said:
I can't wait to see what the indie developers will do with this. The first one out of the gate that offers something unique and different at an affordable price will likely be rewarded mightily. They better get devoping now, though, because that peak window will be this Winter. I can see some target shooting, obstacle course running, dodgeball. But I'm even more interested in seeing something like a rogue-lite since those seem to be all the rage right now. It could even work with something like Crypt of the Necrodancer.

Right now that $80 price tag is really turning me off, but if it turned into a platform unto itself, that would make the extra $20 feel like nothing. A Crypt of the Necrodancer style game would seal the deal, especially if from the same developer.