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0D0 said:
HylianSwordsman said:
Casual folk aren't as afraid of common video game tropes as some of you think. I mean have you seen some of the popular shit on mobile phones? Or how about Pokemon Go? I could see this appealing to a wide audience. This looks way more fun than Wii Fit. I may actually get this. And not because it provides a hardcore experience, because it definitely does NOT. It just looks like it makes exercise, something I hate, into something a hell of a lot more engaging. I think this is what became of Nintendo's Quality of Life project.

Absolutely.

Most people wouldn't "run" stepping on their room carpet, but with Wii Fit, many did as well as they do using iPhone apps for that. However Wii Fit was much more fun. There was a snow game on Wii Fit for training your abs that was absolutely brilliant. Much fun than doing abs boring drills.

curl-6 said:

I think I'd go with Red Steel 2, Skyward Sword, and Wii Sports Resort as the best use of motion controls on Wii myself.

I also played a fair bit of Wii Fit back in 2009/2010 after we bought it for my Mum, and I have to say some of the minigames were actually pretty fun. people may love to hang shit on it, but Wii Fit was a quality product that deserved its success.

I also suspect this is what their fabled Quality of Life project turned into.

However, I think the kind of customers that propelled Wii Fit to 20 million will largely overlook this, as it just doesn't seem as marketable or accessible. While it may be more engaging to an established gamer, it just doesn't sell itself as a trendy lifestyle/health must-have in the way that Wii Fit did.   

It's fate will be similar to LABO I imagine; it won't be an outright failure but its sales will be relatively modest.

All that said, at least it can't be said that Nintendo don't try new and unusual things, and I appreciate that in this increasingly homogeneous and predictable industry.

JWeinCom said:

I actually think people are underestimating how attractive that feature will be.  It's not that people necessarily care about the adventure, but I think they'll understand the value of a feature that motivates you to keep playing.  I think the product on its face will be very appealing to casual gamers, I just think the price is the main barrier since this is essentially a 380 dollar investment if you don't have a switch in the home.  

I think the best strategy would've been to market it as a Fit successor, having everything fit had plus the adventure as a new thing.

Soundwave said:

I don't think that will be the case. The people who were excited by Wii Fit 10 years ago 

1.) Probably didn't lose a whole lot of weight on it. 

2.) Are more interested in something else. Fitness fads come and go. 

Releasing a new version of 8 minute abs isn't suddenly going to make that the hot new fitness craze again because people have already been there, done that. 

They did. Wii Fit was used in hospitals to entertain patients, recommended by doctors. Obese people lost weight using that. It works. I know people that use/used and my family and I used. You sweat using that, your muscles get sore, it's the truth.

Fitness apps still exist and many do exercise at home using all sorts of things like videos, apps and such.

curl-6 said:
I'll say this though, I do like that they've made it a new IP instead of just "Switch Fit" featuring the Wii Fit trainer or "Mario Ring Fitness."
Whatever else Nintendo can be accused of, between this and LABO, it certainly can't be said they don't make creative new IPs,

I disagree. For me it'd be simpler as just Switch Fit, with the same content plus the new thing.

If they wanted this to have everything Wii Fit has, then they'd really need to have the balance board.  That would hike up the price by 40-50 bucks, making this an even heftier investment to those who didn't have a balance board (assuming they could make it compatible with old ones).  

They may have been able to use the branding. But there are also benefits to making it a new thing.  I think overall I think it's a better marketing decision to make it brand new.  I think it's better that people see it as a new product rather than Wii Fit ++