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Mr Puggsly said:

OG Xbox definitely has more than 30 games that have aged well. By the 6th gen the dual stick was mostly figured out, especially in shooters. Might be difficult to license many notable games though, it seems like Sony struggled with their device.

But they aged sooooooo much better on Xbox One, Xbox One X or PC. "Das Bessere ist des Guten Feind" (The better is the enemy of the  good).

While playing these classics on an Xbox mini, I would probably ask myself every minute: "Why am I playing this game in 480i / 480p instead of playing it in 1080p or 4K on a better suited device?"

Especially if there are further enhancements than a higher resolution like in Halo 1 + 2 Anniversary and Fable Anniversary.

On the one hand we have a hypothetical "Xbox mini" for ~ $60 - $80 with 20 - 30 low-res Xbox-original games.

On the other hand we have used Xbox One (S) consoles for less than $100 (or a new one for less than $150) and $1 - $5 GamePass subscriptions, which allow to play 30 RARE classics (RARE Replay is included in the GamePass), Ninja Gaiden Black, Star Wars: KotOR, Fable Anniversary (plus Fable 2 + 3), Halo 1 + 2 Anniversary (plus Halo 3, 4, 5, Reach, ODST) and Fuzion Frenzy, gives access to over 50 other Xbox 360 games and over 100 other Xbox One games and compatibility to over 40 Xbox originals, hundreds of Xbox 360 games and thousands of Xbox One games.

https://www.windowscentral.com/xbox-game-pass-list

https://en.wikipedia.org/wiki/List_of_backward_compatible_games_for_Xbox_One

Maybe it is just me, but I find the second option much more valuable, even with a focus on the older Xbox games (original Xbox + Xbox 360 classics).

P.S.: I bought "Conker Live & Reloaded" today. Not only higher resolution and better textures (due to better level of detail settings?), but also locked 30 fps on Xbox One (S + X) instead of the 20 - 30 fps on the original Xbox:


View on YouTube

Last edited by Conina - on 15 September 2019