Pyro as Bill said:
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So basically any franchise that you don't like was never popular anyway. Ok, great logic. Apparently you were in a coma from 1991-1994 as well when Sonic was clearly one of the most popular characters in gaming. I remember even reading that at one point Sonic had overtaken Mario in popularity during that period. Not to mention you couldn't freaking watch TV for more than 10 minutes before seeing a Sega Blast Processing commercial with Sonic in it.
The point is saying everything can bounce back because Super Mario Bros. did it is just a dumb statement. It's like saying every film 40 year old film franchise can bounce back and make $2 billion dollars because The Force Awakens did it, so it means "Jaws Awakens" or "Godfather Awakens" could do similar business. Uh ... hell no.
Labo was not a big success. Bottom line. And nothing even close to the Wii/Brain Training era of successes. Couldn't be any further away, Labo kits are sitting collecting dust in discount bins, I don't think the initial shipment in Japan even sold through, lol.
Video games are for kids ... and adults. This is also a "fitness game" and fitness trends change too. Again how many fitness fads have come back into vogue lately? P90X the new hot thing still? How about the Thigh Master? Seeing any commercials for 8 Minute Abs these days? Ab Doer? Nope. Women still lining up to buy Jane Fonda aerobics videos? Nope. Because fitness fads are "fads" for a reason ... people move on from them and want to try something new and different. Thinking a video game can make you lose weight went out of style almost a decade ago now.
Bubsy was btw a GOTY candidate for 1994 up there with DKC.
Last edited by Soundwave - on 14 September 2019