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Jumpin said:

Boxing and jogging are the only ones which caused you to break a sweat? The running, rows, squats, pushups, lunges, planks, jackknifes, Those are both moderate exercises, the

Wii Fit games were never intended for heavy workouts. More around strengthening certain muscles that standard workouts tend to miss that really help with form and balance; also, and this can’t be understated, there is a significant mind/concentration portion to the routines. It’s something you can do every day. It’s also a lot of fun, and it will compliment your other workouts. It’s also (and this might just be me) one of the more fun video games of the past 20 years.

If you’re looking for simple aerobics, yes Just Dance is probably one of the greatest things ever when it comes to that... and that’s a major reason why I would love to see an integrated tracker for all applications. I’d love to see all the different sorts of games integrated.

Also, I’d like to see a weight training game. I am a big fan of the free weights, and I think they’d work well for a game... I realize the potential for damage that might open them to being sued, though. That’s my guess as to why this never happened.

Wii Fit and Just Dance are probably the two games I thought were the best use of the accelerometer controls on Wii (as opposed to the gyroscopic and IR motion controls: RE4, Scarface, and Godfather did the IR aiming the best, and it was probably the golf games that used the gyroscopic controls best, I didn’t really get too much into the precision motion gaming).

I think I'd go with Red Steel 2, Skyward Sword, and Wii Sports Resort as the best use of motion controls on Wii myself.

I also played a fair bit of Wii Fit back in 2009/2010 after we bought it for my Mum, and I have to say some of the minigames were actually pretty fun. people may love to hang shit on it, but Wii Fit was a quality product that deserved its success.

HylianSwordsman said:
Casual folk aren't as afraid of common video game tropes as some of you think. I mean have you seen some of the popular shit on mobile phones? Or how about Pokemon Go? I could see this appealing to a wide audience. This looks way more fun than Wii Fit. I may actually get this. And not because it provides a hardcore experience, because it definitely does NOT. It just looks like it makes exercise, something I hate, into something a hell of a lot more engaging. I think this is what became of Nintendo's Quality of Life project.

I also suspect this is what their fabled Quality of Life project turned into.

However, I think the kind of customers that propelled Wii Fit to 20 million will largely overlook this, as it just doesn't seem as marketable or accessible. While it may be more engaging to an established gamer, it just doesn't sell itself as a trendy lifestyle/health must-have in the way that Wii Fit did.   

It's fate will be similar to LABO I imagine; it won't be an outright failure but its sales will be relatively modest.

All that said, at least it can't be said that Nintendo don't try new and unusual things, and I appreciate that in this increasingly homogeneous and predictable industry.

Last edited by curl-6 - on 13 September 2019