Lonely_Dolphin said:
Cerebralbore101 said:
Yeah that's basically what I was saying to an extent.
I started maddening mode yesterday. Took me seven tries to beat the just mock battle, and I still lost two units in the fight. Then I remembered that I have to activate Sothis' Shield if I want to not have my tank nuked by their magic users.
By the end of Hard/Classic mode I was pretty much trolling the enemy units, so maddening should offer a good challenge. Death Knight will be insane though. I'm scared!
Edit: Also, there's no Divine Pulse in maddening mode! Lots of enemies can kill you in one hit. So a single mistake and you lose a unit!
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What is Sothis' Shield? Never heard of that. Divine Pulse is still there, 3 uses to start with which I think is less than hard mode. Given the game has same turn reinforcements and fog maps I'm glad it remains.
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Hmmm. Maybe you just can' use Divine Pulse during the mock battle?
Sothis' Shield is an ability you get by visiting the Tomb of the Progenitor God and talking to a sleepy Sothis. You can get to this tomb in New Game+ by interacting with the Amiibo Gazebo. Anyway, Sothis' Shield buffs all party members' resistance to spells for a few turns.