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Wow...color me impressed with where this ended up going. Kudos to Nintendo for getting us used to the whole ring/strap concept in the first place. I absolutely think that showing the peripheral and the game at the same time would have been too much info/wtf at the same time. Like others, I do fear that both of these concepts (fitness/adventure rpg) are going after a different audience, but I'm also intrigued whether there might be a few people who will find it an easy transition between the two. I sincerely doubt Nintendo needs to sell 5 million of these to make a profit. I think they'd be happy enough with 1-1.5 mil. And I'm definitely interested in seeing whatever follows this title.

edit....

There are even simple mini game modes and normal fitness routines.  Yeah, I just finished watching the video.  They could have easily inverted the presentation to focus more on the fit.  I do have a feeling in the future we will see a shorter commercial that almost doesn't mention the adventure mode.  This one seems like it's aimed at us particularly and is showing gamers how this could be a fun idea for them.

Also...October 18th!  Wow...Nintendo sure are great at keeping things under wrap.  This is almost a shadow drop.  It's like they've got their console division, handheld division, quirky peripheral division, and fitness division all working together to deliver nonstop new experiences.  I honestly don't think we have any concerns about droughts for this system.  The games might not always be what you want to play, but there will be a steady stream.

Last edited by super_etecoon - on 12 September 2019