Wow...color me impressed with where this ended up going. Kudos to Nintendo for getting us used to the whole ring/strap concept in the first place. I absolutely think that showing the peripheral and the game at the same time would have been too much info/wtf at the same time. Like others, I do fear that both of these concepts (fitness/adventure rpg) are going after a different audience, but I'm also intrigued whether there might be a few people who will find it an easy transition between the two. I sincerely doubt Nintendo needs to sell 5 million of these to make a profit. I think they'd be happy enough with 1-1.5 mil. And I'm definitely interested in seeing whatever follows this title.
edit....
There are even simple mini game modes and normal fitness routines. Yeah, I just finished watching the video. They could have easily inverted the presentation to focus more on the fit. I do have a feeling in the future we will see a shorter commercial that almost doesn't mention the adventure mode. This one seems like it's aimed at us particularly and is showing gamers how this could be a fun idea for them.
Also...October 18th! Wow...Nintendo sure are great at keeping things under wrap. This is almost a shadow drop. It's like they've got their console division, handheld division, quirky peripheral division, and fitness division all working together to deliver nonstop new experiences. I honestly don't think we have any concerns about droughts for this system. The games might not always be what you want to play, but there will be a steady stream.
Last edited by super_etecoon - on 12 September 2019