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Vodacixi said:
Mr Puggsly said:

MK11 isn't the same scale as Doom or Wolfenstein II. It was UE3 which likely made working with Switch easier from an optimization perspective. The Switch version was also handled by a 3rd party.

We know the Switch version of Doom Eternal isn't the priority, maybe they aren't sure if it will be ready. I don't think this is unusual.

I'm pretty sure UE3 is much less optimized for the Switch than UE4. And as for being handled by a third party... so is DOOM Eternal.

You're pretty sure? Well UE3 seems to work well on Switch. You did call MK11 one of the most impressive ports on Switch.

You said Doom Eternal has another studio working on it, I was making sure you knew MK11 did as well.

Either way, I wouldn't be surprised if the Switch version comes a little later. But I suspect aiming for the holiday is a goal.



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