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DonFerrari said:
curl-6 said:

With a game like this or other ambitious PS4/Xbone ports like Doom, I expect going in that the resolution or textures won't be as crisp as games built for the Switch, that's just the inevitable price you pay for the fact that the core rendering framework was designed for much more powerful hardware.

From this particular footage though I'm actually impressed at how good the water looks, particularly the rolling ocean.

I wouldn't say it's overall one of the prettiest games on Switch, but I think it's almost certainly the most technologically advanced, at least so far. 

Technically advanced and with a very different objective/gameplay than the other games on Switch. So it is a great addition to anyone that isn't playing in Multiplat or prefer portable.

Not my type of game and also I would prefer paying less for the game and more performance like I would on my PS4. Still that doesn't take away any on this effort to port a must have on the gen.

Yeah it's definitely not the version for everyone, and certainly not for those who place a lot of value on graphical fidelity, but if the game really is as great as folks say it is, then I think it's a good thing that new audiences get to play it.

And just from an academic point of view I find ports like this fascinating; I've always been interested in the technical side of how things work, and seeing games converted to hardware they were never intended to run on appeals to that side of me haha